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Reader Comments (14)

Posted: Sep 13th 2008 3:06PM (Unverified) said

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Good for him, I love to see people trash a trashy game! :)

Posted: Sep 13th 2008 3:17PM (Unverified) said

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On a strict gameplay level he makes his point, but you can't even compare the social aspects. I have met so many people through World of Warcraft, visited them in other cities, gone to their weddings, I even got a really great new job through a friend I only knew from World of Warcraft.

World of Warcraft, for me at least, is more about the people I play with than what we are actually playing. Good people are better than good games.

Posted: Sep 13th 2008 3:57PM (Unverified) said

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Honestly, Massively is becoming very tiresome to read. He's pretty much ripping all MMOs, a large chunk of the rest of the gaming market too in fact.

Basically the argument here is what, all games should be arcade games? Reminds me a bit of Teh Pwnerer vs FPS Dave really. And why did you continue playing Tetris anyways? Highscores baby.

Posted: Sep 13th 2008 10:32PM Jeromai said

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The social aspect is where he gets it wrong, falling back on the old trope that face-to-face communication is always better.

It's not. Some people communicate better through the written word than the spoken one.

And for many, the intrinsic anonymity of the Internet offers opportunities that can't be obtained elsewhere: be it griefing, or being able to choose what part of the self to reveal to others, or not immediately being judged by appearances over what one has to say.

Social relationships online allow for a sizeable amount of projection. The more people assume the other is a lot like them, based on the limited info and communication, the closer they're going to feel as a result.

Lastly, there's the whole geographic aspect of people with similar interests, separated by many leagues in reality. Face-to-face communications only gets you so far, unless you can afford lots and lots of plane tickets.

Posted: Sep 14th 2008 7:17AM Sangor said

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Well said matey.
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Posted: Sep 14th 2008 1:04AM (Unverified) said

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And why does his opinion matter?

Posted: Oct 1st 2008 10:17AM (Unverified) said

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Because he made an intelligent and critically acclaimed game.

What did you do?
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Posted: Oct 1st 2008 11:22AM (Unverified) said

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I realized that there is no correlation between great games and great people. Yes sir...thats what I did.
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Posted: Sep 14th 2008 3:49PM (Unverified) said

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Right, because some dozen or so WoW Guildmates plus friends, spouses, SO's, and whatnot sitting around a dinner table at Dragon*Con is not any indication of the true social impact of the game. Most of those people I would never have met if not for World of Warcraft.

It may be an opinion, but it's wrong.

Posted: Sep 17th 2008 10:49AM (Unverified) said

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Listen to the junkie excuses; defend that fix, its "improved" your life.

Posted: Sep 17th 2008 11:53AM (Unverified) said

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his last name says it all.

Posted: Sep 17th 2008 12:14PM (Unverified) said

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"social interaction in real life is way better ... if what they really cared about was rich, social interaction, they would be out there in the real world."

said the XBox game developer

Posted: Sep 17th 2008 4:36PM (Unverified) said

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This is the stupidest analysis I have ever seen. There is a line and one side is good and one side is bad? Absolute rubbish. Different appeals to different. I like Tetris AND WoW, and I think they are both good at being what they are. Who tells people they are having fun wrong? What a loser.

Posted: Oct 1st 2008 11:24AM (Unverified) said

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It takes trash to know trash.

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