doesn't get much attention these days. It didn't get much attention when it was fresh on the market either. It has always seemed like a clunky, not-quite-right prototype for what a massively-multiplayer-first-person-shooter could
be. But some folks remember their time spent there quite fondly, including Rock, Paper, Shotgun
's Quintin Smith.
A few days ago he wrote up an article
about how veterans of the game fondly share war stories, and then provided his own epic tale. It's a great story that shows how players with good humor can turn a game-crushing bug into the gaming experience of a lifetime.
The story resembles the Battle of Thermopylae
; one nation is forced (by a bug) to the brink of annihilation. It's interesting because it's presumably the one time any faction in PlanetSide
was faced with the possibility of complete and final loss of a war that's rigged to be impossible to lose (or win). We recently brought up the question of stakes in PvP
, so this new RPS article is topical! Amusingly, the article is also not entirely dissimilar to our own PlanetSide experience.