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Posted: Sep 8th 2008 2:28AM (Unverified) said

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In addition, a finite source of money would lead to individuals, and more importantly, guilds becoming economic powerhouses. It could lead to the caste system mentioned above, but it could also lead to the hording of wealth simply as a griefing technique. Guilds could become an absolute necessity if a player wanted any part of the wealth.

In EVE, most corporations (guilds for those not familiar with EVE) have huge amounts of wealth compared to individuals, but individuals who find themselves in hard economic times can always start from square one by having at least one basic ship supplied for them by the game. In a truly closed economic system with no spontaneous generation of items, a player could truly end up destitute and would have to reroll or beg to continue playing.

There would of course also have to be a set amount of time before a character was deleted and its items/wealth recirculated into the system. If a significant portion of a server did not log on for a time (perhaps from playing on other servers even) the entire server would feel the strain of the lack of global resources.
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