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Reader Comments (2)

Posted: Sep 4th 2008 1:20PM (Unverified) said

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Problem is all the people we have to rely on are, in fact, saying the exact same things that were said about AoC pre-launch.

There were quite a few critical notes about WAR on the Warhammer Alliance forums after the preview weekend, but the fanboys jumped on them and drowned them out in "go back to WoW", "that's going to be fixed at launch", "WAR is 20 forms of revolutionary" (where *everyone* can see it's not, one new type of quest does not revolutionary make) and "omg you hater" comments.

There's not a single critical one amongst you fanboys and we've been burned by empty promises several times before, so excuse us for being sceptical. We'll see soon enough, open beta in, what, a day? Though even that doesn't say much, the first 20 levels of AoC weren't that bad either, one can't help wonder why it'll be limited to 20. Personally what I've heard about instances and endgame doesn't match what you and the developers are saying.

Luckily, since launch is a week later we'll know the truth soon enough as well. I'll be glad to admit being wrong if it proves all true, but I highly doubt it. That wouldn't necessarily make WAR a bad game mind, I'm quite looking forward to it in fact.
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Posted: Sep 4th 2008 2:22PM Nadril said

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Really I've looked at it objectfully, but my complaints were pretty much taken care of because of Mythics excellent communication within the community. The game has a WoW level of polish here and the RvR (a mechanic that really doesn't change except for different objectives, locals, ect.) was incredibly fun.


You can NOT COMPARE age of Conan's 1-20 and Warhammers. You just can't. Age of Conan was a largely single player game 1-20, and was incredibly and obscenely different than 21-80. Warhammers 1-20, on the other hand, is much closer to the idea of 1-30 in vanilla WoW. Not much changes except for end game when you hit 60.

I've seen all of the esteemed mechanics working in warhammer. I've watched player made city siege videos. I've watched player made castle siege videos. All of these were nice, smooth and looked fun to play.

I've taken part of HUGE RvR fights already (T1 chaos vs empire was at least a 75v75 over preview weekend just going back and forth, running near flawlessly).


Really I don't want to be a fanboy but I just can't see much that really... worries me about this game. Age of Conan I kind of blindly followed, but warhammer I've done my research. Most of the players who seem to really dislike it wanted a DAoC2.0 or are just waiting for Darkfall and frown upon any "easy mode" MMORPG's.



I will say that the amount of gear did worry me, but then I saw trophies. I was worried (horribly) that the combat would be slow, but I played it and it was great and they are improving on it more.

Really though, I know the AoC and WAR comparisons are inevitable, but please just compare them. Mythic is so much more open than Funcom ever was with their community. Plus, Funcom had AO behind them... Mythic had DAoC.
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