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Posted: Sep 4th 2008 10:14AM (Unverified) said

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I hope it does well, but I'd be surprised if it held onto that many people long term. All the "revolutionary" features feel pretty underwhelming in practice.

PQs are cool, but will get old fast, as they are scripted events and always the same.

The revolutionary quest system where you get credit for mobs you kill on the way to the quest giver actually only works for very few quests.. not at all how it was described in their posts and podcasts.

Tome of Knowledge is a cool idea, but is actually pretty cumbersome to use in-game.. I wasted a lot of time trying to find stuff in there that would have been much easier if they just made it a normal menu format rather than a book simulator.

I'm not trying to be overly negative, just pointing out that a lot of the hype surrounding how this game is so "different" is just hype. It's still a lot of fun, I just don't see it taking and keeping a great number of players. I still think experts are overestimating the MMO market greatly based on WoW being such a statistical outlier.
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