"Hey, isn't that the game where you have wings and fly around?"
This was probably the number one quote heard around the Aion booth at PAX08. NCsoft's Aion: The Tower of Eternity had its first public showing in the States this last weekend at PAX, and the general consensus seemed to be mostly positive. As the opening quote suggests though, many gamers were after that novelty of flight, and we can't help but wonder if that will be enough to carry potential players through the game for the long haul.
So we took this opportunity to spend an hour or so with the game, to get a few of those precious first impressions for our readers. Keep in mind that this is only first impressions on a game that isn't finished yet, so take it with a grain of salt.
Character Creation
This is a shining point for Aion. You get quite a vast selection of customizable options when creating your character, which admittedly is a nice change from other games that bear the NCsoft moniker. You can adjust a slider of anything from your skin tone to your hand size in varying degrees of extreme appearance preferences. The faces look absolutely gorgeous, and the character models in general are pleasing to the eye. What's really interesting though is the fact that you can preview your character in three progressive stages of armor, from beginner, intermediate and advanced sets. This is helpful to show you what you can expect further down the line with your character's looks before you commit to anything.
UI and Controls
The game plays like 95% of the MMOs out there, and this is generally a good thing. Too many times, newer games have tried to reinvent the wheel with their control scheme, and it has proven disastrous. Aion also has a simple skill bar at the bottom that any seasoned MMO player can figure out in seconds. We didn't get a chance to tweak much of the UI elements as far as expanding toolbars, but we've been told that the UI is highly customizable. Still, what you start with seems easy enough for anyone to figure out.
Combat
Combat is also very familiar as it utilizes the normal tab-to-target functionality. There is also a handy run-to-target feature that simplifies the process of switching, approaching, facing and attacking the next target. The combat and skill effects that are in place now are absolutely stunning, especially considering the fact that the game is not finished yet.
Flying
Alright, we know you skipped through the rest of the article for this part, but it's ok. We don't blame you. Quite frankly, flying in Aion is awesome. You activate your wings by clicking on a fairly-obvious button in the lower right hand side of your skill bar. Your sprouted wings will help you fly around the Aion world and engage in aerial combat that is quite revolutionary. As you would expect, the flying can't last forever, so you will need to watch your little flight meter to tell how much longer you have. You can then click on the flight icon to land and resume your adventures on land like the rest of us.
So what's the bad news?
This game is so gorgeous and the flight abilities will surely excite many players, but there are some aspects of the game for which we couldn't help but raise our collective eyebrows. If you've ever played a free game called Rohan Online, you may notice some graphical similarities. The character models are very similar, and even the numerical damage displays above your character are identical. The worlds share some atmospheric similarities between the two games, yet Aion seems to be more fleshed out, even in these early stages.
Now don't take any of this as a criticism, as this blogger personally loves Rohan Online and understands that many of these features are prominent in most eastern MMOs. Rohan Online is a free to play game, which we could almost consider Aion Lite, without the jumping or the flying. But the fact is, jumping and flying is fun! Many people play many different MMOs for many different reasons, but we don't think fun is absent from anyone's list. That said, is the aerial travel and combat worth whatever premium business model the folks at NCsoft have yet to announce for Aion? More importantly, will that initial allure of flight be enough to hold the ever-diminishing attention span of gamers today? Only time will tell for sure, but judging by the lines of people waiting to experience this game firsthand during PAX, we'd say there's a fairly good chance.
Reader Comments (10)
Posted: Sep 3rd 2008 9:29AM Rollins said
Hopefully it doesn't have the awful grind of RO. Sounds fun though.
Posted: Sep 3rd 2008 10:09AM Kyoji said
Reminds me a lot of GuildWars, at least in graphical style.
Posted: Sep 3rd 2008 10:11AM bylthe said
I actually got to play AION in the PC area on Sunday from 2pm to 4pm at PAX. I rushed character creation and just played the game for 2 hours. I really like the way quest were done and the flying part( you could only fly for short periods of time). I think the game will probably do good, but just not for me. Lots of fantasy MMOs on the market already and I am more a scifi fan.
Posted: Sep 3rd 2008 2:10PM (Unverified) said
Uhmmm, I've also played both Aion and Rohan, and there's no comparision possible imo, both look asian, Rohan more than Aion, but the forests in rohan are floors painted in green, in Aion the forests are breathtaking, saw all those little creatures running around, the spores going out of everywhere, the lighting variations, the neverending trees which won't let you see the sun, ect...
Plus Rohan's customization is laughable, and the character models didn't seem right for me, at least not the elven race.
Aniways, I tried Aion in GC and im deffinetly preordering.
Plus Rohan's customization is laughable, and the character models didn't seem right for me, at least not the elven race.
Aniways, I tried Aion in GC and im deffinetly preordering.
Posted: Sep 3rd 2008 2:46PM Valentina said
This game is gorgeous, there won't be a grind either...It's a quest based and pvp based progression system, much like Warhammer.
Posted: Sep 3rd 2008 7:37PM (Unverified) said
"You get quite a vast selection of customizable options when creating your character, which admittedly is a nice change from other games that bear the NCsoft moniker."
Right, like that City of Heroes game. The customization options in that are just AWFUL.
0.o
Right, like that City of Heroes game. The customization options in that are just AWFUL.
0.o
Posted: Sep 3rd 2008 8:34PM (Unverified) said
Seriously, that game was incredible in customization. I came in here wanting to ask how the flying compared to that game, but the writer apparently hasn't played it.
Reply
Posted: Sep 4th 2008 5:53AM cray said
I'd wager that Aion would share some flight and leaping similarities with City of Heroes, just as the poster Kyoji mentioned the similarities with Guild Wars' graphical style.
All this means is that NCsoft is refining their games by taking the best features from each of their own MMOs. Along with adding new features, like their highly impressive character creation.
I think Aion will carve out quite a niche of MMO market for those who are looking for an alternative to Warhammer.
All this means is that NCsoft is refining their games by taking the best features from each of their own MMOs. Along with adding new features, like their highly impressive character creation.
I think Aion will carve out quite a niche of MMO market for those who are looking for an alternative to Warhammer.
Posted: Sep 4th 2008 11:19AM (Unverified) said
you are kidding me, right?
Aion looks like Rohan? Rohan???
I'm an active Rohan player, and enjoy it immensely, but its graphics are not it's strength. on the other hand, i played Aion for an huor or so at Leipzig, and its graphics ARE its strength.
from my playing of the Aion demo, i have to say: looks incredible, plays really well, looks to be a good mutation of the standard RPS class and skill combinations. Aion is my 'must have' game releasing in the next 6 months.
Aion looks like Rohan? Rohan???
I'm an active Rohan player, and enjoy it immensely, but its graphics are not it's strength. on the other hand, i played Aion for an huor or so at Leipzig, and its graphics ARE its strength.
from my playing of the Aion demo, i have to say: looks incredible, plays really well, looks to be a good mutation of the standard RPS class and skill combinations. Aion is my 'must have' game releasing in the next 6 months.
Posted: Oct 13th 2008 2:21PM Minofan said
I like pretty & superficial in MMOs.
I MISS pretty & superficial in MMOs.
We've been on quite a run of IP MMOs with a baffling leaning towards "hit in the face with a bag of spanners on the way to the Brown & Brown Clothing Emporium" as the character design ethos...
Bring on the underwear model warrior angels !
I MISS pretty & superficial in MMOs.
We've been on quite a run of IP MMOs with a baffling leaning towards "hit in the face with a bag of spanners on the way to the Brown & Brown Clothing Emporium" as the character design ethos...
Bring on the underwear model warrior angels !
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