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Reader Comments (1)

Posted: Sep 3rd 2008 6:31PM Nadril said

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1. WAR doesn't really seem to have a typical 'hunter' class yet. We have the squig herder which uses, well, squigs and we have the White Lion which uses a lion. There really isn't any reason to have this (yet).

2. An apprentice system is a good idea but would have to be done carefully. Since WAR is a very RvR oriented game they'd have to be careful.

3. I don't really see it as needed. Unlike EQ2 the gear in WAR looks good, and allows you to customize it plenty. Plus as the author of the article stated seeing what gear a person has on is a very quick way to tell their class.

4. Why not?

5. Really I don't think it would be done well, and it doesn't fit into the lore or idea of WAR. Really dungeons in WAR should fit with the lore, and most player made dungeons I fear would just be easy farming and grinding areas. It's too much of a hassle and in a game that has little instancing it is near impossible to implement well.

6. Always a nice thing. They do have guild housing already though, not sure if the author knew this or not.

7. Yes, very much a yes.

8. I don't really see a big reason for it, but why not. Although I bet some form of in game music plugin will be made as an addon sooner or later.

9. I guess it's always a decent idea, can't really argue it as long as they make sure it isn't manditory.

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