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Posted: Sep 3rd 2008 12:25AM wjowski said

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It's not as simple as just 'padding' the development team with more people. Programmers, artists and such are hard to come by, and competent ones even moreso. Taking this into consideration alongside the fact that MMOs (especially the anomaly that is WoW) are even more intricate and difficult to work on and require quite a bit more training than a standard computer game and it's not that hard to see why Blizzard's having a hard time.
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