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Posted: Sep 2nd 2008 1:19PM Pagan said

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AoC may have it's issues, but for me none of them are close to game breaking. Of course, I don't play AoC for the end game. I play AoC for the in your face, personal PvP, unmatched visuals and combat system. PvE quests are some of the most dynamic I've ever seen in the genre.

If the game fails, Funcom should just close their doors. There is no excuse for launching a game with the potential AoC 6 months too early. It's the customer communication and stupid management decisions that are the problem.
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Posted: Sep 2nd 2008 3:19PM (Unverified) said

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>AoC may have it's issues, but for me none of them are >close to game breaking. Of course, I don't play AoC for >the end game.
Dont worry: there is no end game only a never ending grind of pvm and pvp mini-games.
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