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Reader Comments (22)

Posted: Aug 23rd 2008 4:31PM (Unverified) said

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Good Read, after my short time in beta just in 10 levels on a few characters I'm hooked, Mythic has done a great job.

Posted: Aug 23rd 2008 1:21PM (Unverified) said

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What a pretentious opening.

"Which gives me something more to say than the typical tester talking about this game."

"I've seen more progress made on any MMO in the span of about a year than I have in any other in beta. And I've been in a lot of them."

Stop licking your own arse and just report on the darn game.

Posted: Aug 23rd 2008 2:37PM (Unverified) said

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It's not "pretentious", it DOES give him something else to say. Namely the difference and progress made (which he goes on to mention) since the early beta (more than a year ago). The "typical" tester he refers to may be one of the hundreds of thousands accepted recently. Fair enough really.

And "i have been in alot of them" is hardly licking his own arse, he is merely attempting to give his comments weight by showing he has multiple points of reference. Again, fair enough.

I appreciate these "memoirs" as i too am a beta tester and have read countless reports talking about many specific details, however very few look at the picture as a whole.

He is right, Mythic have worked hard, and it shows. There is no reason to believe this wont continue.
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Posted: Aug 26th 2008 11:48PM (Unverified) said

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This is a memoir, it is meant to be personal and from his point-of-view.

If you want less 'I's, go read a preview or something.
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Posted: Aug 23rd 2008 2:31PM Kyoji said

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Appropriate having 'D-Bag' in your name, huh?

He was simply stating that 1) hes been in it since the beginning, which DOES give him more to talk about than someone whose just gotten in, and 2) hes comparing his experience with this game with the others hes played, the only reason he mentioned volume was to give more weight to his statement. The only thing you could possibly catch him on is his use of the word 'typical', and how long a 'typical' beta tester is part of the beta for.

Anyway, I enjoyed the article and your impressions. Down to earth, real experiences like this really make me wish the open beta was starting sooner, so I could jump in for myself. Mythic's process so far seems to have worked out for them, and while I too was initially mad at the content cuts, with more information like this coming out with the NDA lifted, it all makes sense. It's good to hear that Mythic are a dedicated bunch of guys, because the first few months are going to be beyond critical for this game, and they need to make sure it stands up and performs like no other.

Posted: Aug 23rd 2008 3:39PM (Unverified) said

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Perhaps I would have worded it better than the first commenter but I have to admit that the opening few paragraphs of this article sure had a lot of peculiarly immature-sounding comments.

"I've been in it for a long time. A really long time, in fact. We're talking about, well, since the thing started. Which gives me something more to say than the typical tester talking about this game."

"I think I've seen more progress made on any MMO in the span of about a year than I have in any other in beta. And I've been in a lot of them."

Overall, if you read the first few paragraphs of this article there are a WHOLE lot of "I"'s. Rubbed me the wrong way.
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Posted: Aug 23rd 2008 4:33PM (Unverified) said

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I hope all the WoW fans and WAR haters don't join and play the game. Keep playing WoW, just as all those EQ fans hated on WoW and kept playing it. We all know the rest of that history.

As much as WoW was an evolutionary leap over EQ, WAR is an evolutionary leap over WoW. It gets rid of so many things that add no fun to the game, and improves and adds so many things that do make the game more fun.

It's just the next evolution. It doesn't re-invent the wheel, it's just a better wheel.

Posted: Aug 23rd 2008 5:55PM (Unverified) said

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A good read, though, crafting, and the general UI (boxes/icons) does need improvement.

Posted: Aug 23rd 2008 8:11PM (Unverified) said

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Nice read, glad to hear the community comments too with so many people like Scythe over there around atm. But I guess launches are supposed to be like Barrens chat.. ><

Is Massively allowed to cover higher level content yet? Curious how the game holds itself after the first few tiers.

Overall it's starting to look like a nice PvP MMO, still a bit undecided on the PvE aspect.

Posted: Aug 23rd 2008 8:18PM (Unverified) said

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Pff. Wrong post with the community bit. Typical. Now I'm worried again.

Don't quite understand how they played the development of some of the stuff they cut, but there's playtesters and stuff as well I guess. I think overall Mythic has played most stuff above the table, just the last few months have been a bit uncertain.

It's all the fanboying that's going to hurt this game most if it's less than perfect, so things like these need to be said too. Overall your time seems to have been enjoyable though and that's what games are about first.

Posted: Aug 25th 2008 9:43AM (Unverified) said

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Strange, I didn't find the intro pretentious...

I played the preview weekend, wanted to get into closed beta for a long time. I wondered where those other classes went! now i know!

I did find several very fixable bugs, and I'm glad to know that there has already been vast improvements through the whole process, so I'm confident that Mythic will have a pretty polished game at launch.

My speculation is that those who preordered WAR are those that truly want something different than WoW. i.e. Me. Thus far, I'm truly happy with the direction WAR is taking. Thanks for the memoir, it's very helpful.

Posted: Aug 25th 2008 11:32AM (Unverified) said

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Dude, I read this and its about nothing! I was in the beta since august 12th and I can say more about the game then this whole article. The only things he talks about is him being in beta for a long time and other useless stuff. What you need to do is talk about THE GAME and how was THE GAME experience and some PROS and CONS.

Posted: Aug 25th 2008 12:17PM (Unverified) said

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The title of this article is "Memoirs of a WAR Beta Tester". It isn't "Complete in-depth review of WAR". If you don't want to read a memoir, then just stop. Why read the whole thing and then proclaim that this guy knows nothing.

Posted: Aug 25th 2008 3:26PM (Unverified) said

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Paul, you're a git, just like McGoo said, it was a memoir and such, basically he can write about the color of the sky in it when you take a flight if he wanted...

Anyway, i've tested beta's also, however didn't get the coveted invite to this one... i was in a sad state for a while. Anyway, that being said i preordered it without a second thought, kind of on blind faith ( have to count the times i use the letter i and becareful with it, don't want to sound pretentious!). i did play DAoC for a while, but that was a long time ago, and well due to crappy computer back then and college and stuff, i had to give it up. So, here it is, the end of the preview weekend, and i feel the need to just say one thing really, the game is great though a few things that i know mythic is aware of and will take care of before release, if you are like myself and tired of the gear contest/strutting around in WoW and other like games, i say you should give this one a shot... to sum it all up in one word... that would have to be

WAAAAAAAAGH!

Posted: Aug 26th 2008 12:33AM (Unverified) said

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I loved this article. It was very down to earth and related a lot of my own opinions of War. I was in the preview weekend and this is my first beta experience but i loved being able to test it. only issue is now i want this game even more. War is a leap in a new direction for MMO's focusing more on player cooperation and friendly competitiveness rather than becoming a "power ranger" at high levels and then having to just redo it all again. I quit WoW so long ago and never going back. War all the way.

Posted: Aug 26th 2008 9:46AM (Unverified) said

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My only concern for WAR is order vs. chaos population balance.

Chaos seems to be the dominant side . My squig hearder had no problems doing PQ's, while my engineer was hard pressed to find a solid group. Though my play times where in the mornings.

Posted: Aug 26th 2008 3:49AM (Unverified) said

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this article was a very good read and Kyle made some great points about the game/develpoment process/overall big picture. I've been imn beta for about 6 months now and can't even express my excitement for this game!

All's I can say is: WAR > WoW

Posted: Aug 27th 2008 9:48PM (Unverified) said

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I can't wait to start open beta. As far as I can tell from everything I've read and heard, WAR RvR is going to be the best thing since sliced bread ( and we all know how much we like sliced bread ) Of course everyone is always worried about class balance, but they seem to have a great handle on any problems. WoW made me happy for 2 years, AoC made me happy for a month, hopefully I'll still be playing WAR 3 yrs from now!!

Posted: Aug 27th 2008 10:39PM Abriael said

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Very nice article. I find myself, as another beta tester that has been around since day one, agreeing pretty much with almost all of it.

I do feel as well that the KOTBS and the BG need to be reinstated soon (expecially after having been one of the few leveling a KOTBS to 40 in the beta, and enjoying it a lot, even if it was really really really similar to DAOC's paladin, maybe a tad too much) should be Mythic's number 1 priority after launch (alongside polishing and such), even if Swordmaster will definately more than enough to keep me interested until KOTBS comes back.

But overally the game really feels good, the RvR action is great, there's TONS of content and a wide variety of things to do. Honestly i can't wait to see what Mythic will do with the game after release. With the depth of the IP and several races still waiting to be included (i see at the very least six of them that would fit very well in the Order vs Destruction scenario: Bretonnia, Skaven, Lizardmen, Vampire Counts, Wood Elves, Beasts of Chaos, alongside with all the depth and scope of their own background). Warhammer Online has definately the potential to be the hugest and most beautifully varied thing our computers will see in the following years.

@Driznar: I wouldn't be very worried about population balance. During early beta, when most people included were mainly hardcore seasoned players, destruction largely outnumbered order. With preview weekend, when more casual people were included, numbers became much nearer. With release, when an even bigger intake of casual gamers will come into the picture (with droves of the ever present legolas fanboys and girls), I'm pretty sure order will pretty much match destruction in numbers, or even slightly outnumber them. The very strong following of destruction compared to other games (in which the "evil" races were pretty much shunned, mostly due to unimpressive design and monodimensional backgrounds) might definately be a nice thing, finally bringing some balance in numbers between "good" and "evil" in a MMORPG.

Posted: Aug 28th 2008 7:54AM (Unverified) said

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I loved this little 'diary' of Kyle's experience in the beta.

I found it easy to read, not at all 'pretentious' and as far as I can see, true to the information that all the other sources I've read have stated.

Thank you!

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