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Reader Comments (66)

Posted: Aug 20th 2008 9:33AM (Unverified) said

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Every one who says WoW Killer should be smacked upside the head. Nothing but time will kill it off, it's become too big. Players will simply migrate elsewhere over time.

WAR will though lure away a lot of people, a few million at least. It's very, very good, and it's not even out yet, and will only get better. It does a lot of things right, and fixes a lot of the bad things in WoW, while adding a ton of other things.

Any one who says WAR is just like WoW, has never played WAR. Nothing alike, trust me.

Posted: Aug 20th 2008 9:36AM (Unverified) said

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Nope, won't be a WoW killer.

I've played WoW, I've played the WAR beta test. I enjoy WAR a LOT, I enjoyed WoW a LOT for a while.

WoW simply has too many subscribers to be toppled right now, and WAR isn't a genre revolution. MMORPGs in general, take a long time to develop, taking chances and making leaps in innovation are very risky in MMORPGs because of how large their time and money investments are.

WoW successfully put together a lot of the best features from the older MMORPGs, and added a Blizzard shine. However, it is obvious they didn't expect the game to be as large a success. This is easily seen by the features that have been lacking and still are (PVP, and constant vertical expansion in the MMORPG world for instance).

WAR is making leaps in a genre that has been filled with clones, and ironically, looks just like WoW (no seriously, it does). It's made PVP (RVR if you want to nitpick) more enjoyable and effective, PVE becomes less like a chore, and everything around you seems to grow and change. WAR is making leaps in features, and at the same time, making leaps in immersion, which is probably the biggest reason and most powerful weapon MMORPGs bring to the table as a genre.

WAR isn't going to redefine this genre, or take away most of the WoW player base. The only player base WAR will get from current/past WoW players, is the portion that is sick of WoW, or are beginning to find the grinds to be too pointless.

Other MMORPGs that have been "WoW killers" have failed and stumbled in their attempts, and I don't think WAR is that. Mythic doesn't claim it is, and most of the serious fans won't either, you're really only hearing this from fanboys, and let them cry and carry on when WoW is still the dominant player after Wrath of the Lick King comes out, we don't want them, and neither do the WoW players.

Posted: Aug 20th 2008 9:44AM (Unverified) said

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"is Warhammer Online the long-awaited World of Warcraft killer?"

No.

WAR is strictly a PvP game with some quest grinding thrown in. As an elder beta tester I found the PvE component in this game to be shallow and unremarkable. Public quests were interesting the first time or two but they devolve into a shared faction grind for items before long. Sorry, WoW classic at launch had that "WOW! That's @#$@ing cool factor" that for me EQ, EQ2, etc had but WAR PvE simply does not have.

In essence if you are going to play and like WAR it's because you enjoy RvR, not because you like the PvE content. If PvP is something you do on the side and your main focus is PvE you will be disappointed and your interest will only last a couple months. And a tip: If you're playing WAR for the PvE play Destruction. Some of the art on Order side is just plain pathetic and the order city looks like it could have been implemented in the original DAOC engine.

I personally tend to spend 2/3rd of my time in WoW doing PvE and do PvP in bursts that is limited to probably 1/3 of my time. I've already determined that I'll probably play WAR with a couple friends until WOTLK or the EQ2 expansion ships. Which means for me about two months.

If you're a PvE'er at heart sorry, this game will not last you more than a couple months. Which is probably why WAR is launching two months earlier than WOTLK. Perhaps Mythic is praying something RvR might hook you and you'll keep your WAR account around in addition to your other PvE account. *shrug*

Posted: Aug 20th 2008 9:46AM (Unverified) said

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"Just like there was no Halo killer"

Call of Duty 4?

I pretty much agree with you. Something will eventually replace WoW. There was a time when nobody thought Lineage's subscriptions could be beat, either. Then WoW came along.

Posted: Aug 20th 2008 9:52AM Rollins said

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WAR won't be the WoW killer because, from what I've played, it simply isn't good enough. It does everything perfectly all right, but nothing truly stands out enough - its killer app, RvR, doesn't feel much more meaningful than WoW BGs, and the gameplay is just more of the same.

Posted: Aug 20th 2008 10:34AM (Unverified) said

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There are so many aspects of WoW I can't stand.

After playing AoC (bad, bad game) I realize how boring the combat is.

After quitting and playing SP games, I realize how empty the story is. How at every turn you are pulled from any momentary immersion you may have felt.

I hate the pop culture bullshit, there were hints of it in WC3 which made you smile. They have brought it out as core design in WoW.

WoW is bubblegum. It's power pop. Britney Spears and Emo.

WoW will remain queen, WAR won't beat it....its silly to think that. KOTORO might.

Even if Mythic doesn't suck as much as Failcom, it won't touch the cultural buzz of WoW.

Posted: Aug 20th 2008 11:01AM (Unverified) said

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I don't want WAR to be a WoW killer, cause I want the RAID weenies to stay on their tread mill, and not influence WAR devs.

Posted: Aug 20th 2008 11:24AM (Unverified) said

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Who was it who said WoW had more humor and less pansy races?

Once a man told me that some people think god is a cow. To you I will give the same reply.

What are you talking about?

Gnomes? Elves in WAR are badass. Elves in WoW are prissy. Lore wise WoW is a piece compared to WAR. A stinky piece.

Also talking about humor>? The greenskins are frickin hilarious. The ressurrection spell for the disciple of khaine is called "Stand, You Coward!" WoW humor is retarded. It's like, you just spent 3 hours escorting a robot chicken and getting killed over and over. Isn't that hilarious!?

Posted: Aug 21st 2008 2:35AM (Unverified) said

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Elves in WAR are badass? What do you think is badass about looking like a she-man, wearing a long skirt and a feather boa while riding on a shining white mare? That's just hardcore gay material. I'm looking for another type of "badass" here. I want a black horse and loose the stupid cone helmet, I want regular pants and I sure as hell don't want a feather boa around my neck (white lion).

Also, I recognize that Greenskins are a lot of fun. Dwarves & Greenskins have a lot of humour about them making them the most likable races imo. Too bad High Elves & Empire had to be either religious fanatics or lady boys without even trying to be funny.

Step up, ye who want to fight on the pansy side!
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Posted: Aug 20th 2008 11:38AM (Unverified) said

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I am going to try and explain why i think there should be a WOW killer.

1.First off blizzard has done nothing for there subscribers they could barely add new mobs to the game they just re skinned the old ones

2.Its too popular of a game for what you get for it you do the same thing over and over again nothing new has been added since launch pretty much except a few instances here and there

3.Lately they have been pretty desperate i remember when WOW was announced they were going to have sieges 5 years after Conan announces it Blizzard decides to pull it out of their hat

4.There is no longer a point for horde and alliance i mean one of the things WOW was built on was world pvp and now with battle ground there is no point to even having 2 separate factions

5.No individuality of factions the two things that made the horde and alliance different were given up the Paladin and the Shaman. (which also adds to my point of why do you need 2 different factions

Posted: Aug 20th 2008 11:46AM (Unverified) said

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I doubt there will be a single WoW killer. But economic factors like the price of energy will make it hard for people to afford more than one $15 a month subscription. Maybe Guild Wars 2 (whenever that comes out.. 2011?) will be able to expand the MMO market a bit.

Posted: Aug 20th 2008 11:52AM (Unverified) said

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WoW Killer? Mo' like the WoW tickler :p

Posted: Aug 21st 2008 1:28PM (Unverified) said

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The Mac is NOT a gaming platform.
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Posted: Aug 20th 2008 12:20PM (Unverified) said

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Why does there have to be a WoW killer? Why can't we just enjoy the game and enjoy any other MMO that comes out that's fun?

What we're really talking about is a fun, easily accessible MMO that hardcore and casual alike can enjoy. Do I think WAR will be that? Maybe, but WoW did something WAR didn't think of: put the game on a Mac.

WoW can be played on both OSX and PC, while WAR's specifications only call for the PC. Even though I have a macbook, which if I install XP can play PC games, I'd still rather play the game on my normal operating system.

If WAR thought about that, they may snag more of WoW's player base than it thinks. Almost all my friends or people I know play WoW on a mac.

Posted: Aug 20th 2008 12:40PM (Unverified) said

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There are people like us who read MMO news sites daily because we are bored and are waiting for a new MMO to come save us. However there are also PLENTY of people who play WoW and have no desire to leave or even go looking around. They have fun on the game, they have friends on there and they are going to stay for quite a while.

Posted: Aug 20th 2008 1:02PM Syme said

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WoW killer? Who cares? I'm either playing it and enjoying it, or I'm not. I'll play until I no longer want to or until Blizzard shuts down the servers, whichever comes first.

I will admit that KotOR Online (or Star Wars: The Old Republic, whatever they end up calling it) sounds interesting to me. But I don't care to speculate if it will "kill" WoW. I don't even understand the obsession people have with one game "killing" another.

Posted: Aug 20th 2008 1:07PM (Unverified) said

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I don't think it will kill WoW, but then I wouldn't want it to either, nor would I want something else to kill WAR. I'm a fan of options in the MMO market and have played 3 different MMOs on and off for a few years now.

Sure, I'm more hardcore in one than the others, sort of like a main and my alts, but they all get my money, often all at the same time.

I doubt even fans of WAR want it to be the new WoW. You know that just means appealing to young people and 9 million more whiners than you had in the beginning. I love my Warcraft but I could lose a lot of the subscribers and still be happy.

I'm slightly disappointed in what I hear about WAR though - nothing really screams 'Innovation!' and that's what I'm waiting for. WOTLK will give me new sparklies and keep my attention for a good while but it won't be innovation either. Everything just seems to be the same systems with slightly different pictures/named overlaid, once in awhile with something quirky thrown in, but even those never enough to really get ya. I feel kinda guilty calling for innovation when I really don't have any good ideas, but there seems to be something missing, just out of sight, and whoever finally glimpses it is going to make a lot of people happy. At least that's what I hope.

Posted: Aug 20th 2008 2:03PM Zantom said

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I am a WAR beta tester. And while I respect the work and creativity of the WAR developer team I am not even inspired enough to buy the game when it comes out. In fact, playing WAR just made me want to play WoW more. The game seems slow, sluggish combat without a lot of options and I just could not connect with any class (and this was even getting a mid level template character to start with).

WAR will have a following and do well, but will still be dwarfed by WoW, especially when the expansion comes out.

Posted: Aug 20th 2008 1:23PM Syme said

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Wow, Kyle, try being objective occasionally. Just because you're bored shouldn't mean you lose all perspective.

1. New mobs off the top of my head: arrakoa, ethereals, warp stalkers, moths, ravagers, fen striders, wasps, bog lords, clefthooves, gronns, dragonhawks. Those are all live now, and that isn't an exhaustive list. WotLK has more.

2. Nothing new since launch? You mention battlegrounds in your 4th point. There's jewelcrafting, two new races, several new holidays and expansion of all the others, the revamp of Silithus, the Scourge invasion... heck, they even added a host of NPCs to the Barrens in all those buildings that used to be empty. Again, there is much I didn't list.

3. Adding destructible buildings is bad because someone else does it too?

4. The two factions still fight on opposite sides in the BGs. As much as I miss world PvP, it will happen when players want it.

5. The shaman/paladin divide was unbalanced and made designing encounters equitably nearly impossible.This is most clearly seen with Nefarion class calls (paladin call: judge wisdom and casters wand to regenerate mana / shaman call: kill a forest of giant totems that buff the boss). As for PvP, trying to balance a classin mail with 5hp buffs against a class in plate that can become immune just wasn't going to happen.

Posted: Aug 21st 2008 1:39PM (Unverified) said

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1. Absolutly correct.

2. The revamp of Silithus and Eastern Plaguelands were a bad joke designed to revitalize the world PvP that Blizzard ended by adding guards at vital points, honor purchase-able gear, and near instant BG queues. Draenei are HORRIBLY ill-conceived (probably the worst thing they've ever done, lore-wise) and Blood Elves are only a little better.

3. Siege is only bad because as he mentioned, they talked about adding that when the game launched and it took ANOTHER game doing it to finally spur that along.

4. Even though they fight in BG's, that is a only a pale shadow of the 'war' and tension that used to be between the factions. Now everyone's just happy to be working towards a common goal and sharing a capital city, lore-wise it's a total failure. And players will never want world PvP the same way again when it nets nearly no honor, making it niegh worthless.

5. Very true unfortunatly, I understand it, but I still don't like it.
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