| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (66)

Posted: Aug 20th 2008 8:06AM (Unverified) said

  • 1 heart
  • Report
Wow 4 evur =P

Posted: Aug 20th 2008 8:18AM (Unverified) said

  • 2 hearts
  • Report
The only WoW killer will be WoW itself. To destroy that fanbase, those numbers and that legacy, Blizzard will have to make a monumentally epic foul-up three or four times to kill its own game and consign it to a bad memory.

...So when is Wrath out?

Posted: Aug 20th 2008 9:10AM (Unverified) said

  • 2 hearts
  • Report
WoW has already alienated a good portion of it's old school playerbase when they launched Burning Crusade. It used to be this balance of old school MMO's and the new feel it was forging in an old genre. Then they made it a PvP minigame for the other 9 million who subscribed and left the purists like me and the other 999,999 people still wondering why we pay our $15 to play a game that looks the same but is completely different and pandering to the casual player.

So in short, I agree, WoW WILL kill itself. It doesn't need another game, just the same ideals of getting more and more numbers through dumbing down gameplay and more crappy pvp minigames.
Reply

Posted: Aug 20th 2008 10:51AM (Unverified) said

  • 2 hearts
  • Report
It doesn't matter who they've alienated. They still have 10 million subscribers. For a little perspective on the MMO market, consider that currently the next most popular game in terms of paying subscribers after WoW is Runescape. Yes, Runescape. They have around 1.2 million at $6 per month, which is low enough not to matter to many people. No other "full featured" MMO that's not a joke of a game is even close to WoW. AoC has more than Runescape currently, but we'll have to see what that number is after a couple years before we judge it. They've already lost a good many of their early subs.

The point is many people will pay $6 a month for a fun silly game, but the market for a $15/mo MMO is not large enough to support a WoW killer. Until WoW burns out, or Blizz makes a sequel it will be #1 by a long shot.

WAR, at least based on beta so far, will not come close.
Reply

Posted: Aug 20th 2008 8:19AM (Unverified) said

  • 2 hearts
  • Report
VG was suppose to be a wow killer...and failed. AOC was suppose to be the WoW killer...and failed. WAR won't be replacing WoW anytime soon. Not with the new WoW expansion dropping two months (give or take) after WAR.

Posted: Aug 20th 2008 10:13AM Ayenn said

  • 2 hearts
  • Report
Who said either VG of AoC were supposed to be WoW killers? Certainly not the developers of those games and I do not recall anyone with clout saying such a thing about them... and no one is saying that WAR is going to be, this is only a question in this article, not a statement.
Reply

Posted: Aug 20th 2008 8:20AM (Unverified) said

  • 2 hearts
  • Report
I do not think that WAR--or any other game--will be the "WoW killer." I predict that WAR will be a million-plus seller and very successful, but it will not replace WoW as king of the MMO hill. The MMO market is becoming too crowded for any new game to achieve WoW's numbers.

I do predict that WoW will become more of a starter game for many young/new players, who will then move on to newer MMOs.

Posted: Aug 20th 2008 8:34AM (Unverified) said

  • 1 heart
  • Report
3 or 4 things, lets see here.

1.) Arena
2.) Resilience
3.) Lack of Class balance
4.) E-Sport

Posted: Aug 20th 2008 8:37AM (Unverified) said

  • 2 hearts
  • Report
No, WAR won't topple WoW. It's still more of the same. Fantasy players want to "get away from WoW" but as soon as they leave, they're up in arms when the game isn't as "comfortable" as WoW. It's going to take innovation and creativity to become king of the MMO world. Especially now. Corporations saw how much money Blizz was raking in, and said "we want a piece". Now, the market is being saturated, and there are only some many subs to go around.

WoW will always have the largest playerbase ever. Since, when it was released, there were far fewer fantasy games, and even fewer niche games. That's no longer the case. Gamers have a larger pool to draw from. Remember when one maaaaaaaybe two MMOs were going out in a year? yea. Those days are gone.

WoW is the AOL of MMOs. It will always be king, even if people have thougands of options, and there aren't nearly as many subscribers as their were at their hight.

Posted: Aug 20th 2008 8:50AM (Unverified) said

  • 2 hearts
  • Report
The company that runs Massively is owned by AOL, so I'm afraid I'm going to have to ban you both.


Just kidding! ;)
Reply

Posted: Aug 20th 2008 8:41AM (Unverified) said

  • 2 hearts
  • Report
I think a lot of people will try WAR out, prolly a lot of AoC/WoW players as well. But I think that after capping 40, doing RvR for a couple of weeks and realize there is no further content (exploration, pve, dungeons etc) people will be bored and go back to WoW. I quit WoW a year ago, and have been very hyped for WAR... But after reading up on it and realising end game will basically be "Team WarFortress 2" over and over again, capturing the same tired old keeps... Why do I want to pay a monthly fee for that when TF2 doesnt have any, and offers a lot of more game modes, maps etc. and everyone has the same abilities. If I dont make my character in the "right way" I will be like a gimped red heavy always loosing to them correctly specced/high renown equipped blue heavies.

I heard DAoC was an unbalanced game by Mythic... Why will they manage to balance this game, when there are totally different classes between Destr and Order? Most of them are mirrored, but some are not.

I think many people trying out WAR will go back to WoW because you can't beat it content wise: exploration, zone varation, bigger world, more humor, less pansy races.

I will give WAR a chance but I'll probably be disappointed and might pick up WoW again out of sheer frustration, and the new improvements in WoTLK sound really sweet.

WOW is a very polished game, and WAR cant kill it, cant even get it to 90% lol. It just doesnt target the same audience, and WoW is at least 80% PVE'rs and carebears and their friends. Targetting the PVP scene is cool but it's not the big population of gamers, I think WAR is here to stay but it can't kill WoW.

Posted: Aug 20th 2008 11:32AM Dirame said

  • 2 hearts
  • Report
You know you could always play the game, hit the level cap and quit till they add new content....at least that's what I've been doing for all the MMOs i play.
Reply

Posted: Aug 20th 2008 8:43AM (Unverified) said

  • 2 hearts
  • Report
I hate all these blogs about "WoW killer etc etc..." Nothing will "kill" it...WoW will die on its own...Just look at EQ, its still going! WaR is gonna be a good game, but will not come close in subscriptions.

Posted: Aug 20th 2008 8:50AM (Unverified) said

  • 2 hearts
  • Report
I agree, especially with the last sentence. Why exactly should everyone be pining for a WoW killer? I understand that some people don't like the game period, and some just don't like it simply because it's the most popular one out there, or even because they feel it stifles other games.

The fact that a game is as popular as WoW, and has brought in as many non-gamers/casual-gamers as it has, is a GOOD thing. As great as I'm hoping WAR will be, I'm not so sure it will be able to duplicate that aspect, and so no, it won't be the "WoW Killer."

Eventually people will migrate to other games that are becoming popular and I'm sure (and hope) that another game will be able to bridge the gap between "hardcore" and "casual" gamers as well as WoW has. But when this happens, will it be because that game "killed" WoW? Not likely. It will just be the natural progression of moving on to other games, and look how long Ultima Online and Everquest have lasted.

Posted: Aug 20th 2008 9:10AM (Unverified) said

  • 2 hearts
  • Report
No, WAR won't be the WoW killer, nor will any one game for the long into the foreseeable future. And any gamer or game maker that hopes it will be, is gonna be curled up in the fetal position and crying in the shower.

WoW had the good fortune or good sense of arriving at time when the market was much less crowded, and it did so many things right that it was the inevitable place for many players and grew into the force of nature it is now. Replicating that success now is near impossible.

Can a mmo be made that replicates WoW success? Maybe, but it hasnt been made yet.
What will likely happen is that the combined effect of all the new mmo's like WAR is that they will siphon off some players...but WoW has 11 million of em, they can spare a few.

Posted: Aug 20th 2008 9:11AM (Unverified) said

  • 2 hearts
  • Report
WoW has already alienated a good portion of it's old school playerbase when they launched Burning Crusade. It used to be this balance of old school MMO's and the new feel it was forging in an old genre. Then they made it a PvP minigame for the other 9 million who subscribed and left the purists like me and the other 999,999 people still wondering why we pay our $15 to play a game that looks the same but is completely different and pandering to the casual player.

So in short, I agree, WoW WILL kill itself. It doesn't need another game, just the same ideals of getting more and more numbers through dumbing down gameplay and more crappy pvp minigames.

Posted: Aug 24th 2008 11:30PM (Unverified) said

  • 2 hearts
  • Report
Lets see in order to get everyone to buy the expansion WoLTK, they lowered the mount to 35 and dropped the price to 30% of its previous 2.3 patch made geting to 60 a one week thing.

Burning crusades riuned the game for some people for some it didnt, Personally I had a rank 12 hunter and got her 61 and decided BC sucked and wished I hadn't bothered buying it.

And yes I have several 60's and 1 61. BC and resilence and the arena and my hard earned PVP armor being useless where real turn offs
Reply

Posted: Aug 20th 2008 9:24AM (Unverified) said

  • 2 hearts
  • Report
Zug said: "But after reading up on it and realising end game will basically be "Team WarFortress 2" over and over again, capturing the same tired old keeps..."

Isn't Wow just the same instances over and over again, fighting the same tired old mobs?

All things being equal, PvP is more engaging than PvE, simply because there's a live, thinking, unpredictable person on the other end of the line.

My 2 cents.

Posted: Aug 20th 2008 9:21AM Lethality said

  • 2 hearts
  • Report
The reality is that WAR is a different type of game and won't dethrone WoW.

WAR, while not as bad as age of Conan, is still a game somewhat "on rails". It's slightly more open, but you're led by the nose through a very specific non open world path, at least until level 15 or so. That's as far as I've been.

It's a fun game so far and pretty well polished (but buggy still) But WoW gamers that crave an open world and the sense of place won't get that exact same feeling here.


Posted: Aug 20th 2008 10:38AM (Unverified) said

  • 2 hearts
  • Report
There'll never be a 'WoW killer' - the whole concept is flawed.

Ultima Online is still running 11 years after release, and nothing has 'killed' iy. Not even WoW.

Featured Stories

Make My MMO: October 19 - 25, 2014

Posted on Oct 25th 2014 8:00PM

Perfect Ten: My World of Warcraft launch memories

Posted on Oct 25th 2014 12:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW