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Posted: Aug 20th 2008 11:38AM Softserve said

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Nothing is going to be a "WoW Killer" by simple definition because no one really can pinpoint the one thing that makes it work so well... because there simply isn't one thing. It's many things to many people. I'm not expecting this to run in and destroy WoW and at least neither were the developer/publisher.

Anywaway... on the flip side, I found myself not caring enough about what was going on around me to even want to open the Tome of Knowledge after doing the quests in the first place.

This was largely because the general quest text is "simple" and, essentially, uninteresting to me. When I realized I could do everything without ever opening the tome, I had less reasons to open it to begin with.

And maybe some people like that sort of thing. Some people don't care about that stuff at all and this game provides them a quick way to just get into the action.

There are times when I enjoy the more recent concept of not being forced to hunt out some tiny object on a huge continent thanks to vague quest text... but with this game I feel so much more detached than I usually did. Every last thing is pointed to on your map and the tracker pop-up text is almost FAQ-like in its details. Do this, do this, do this, you're done.

And because what I'm doing is usually as inane as in most MMORPGs, I really just don't care to open up a book, turn through pages and read a bunch of text about character's names I can't even remember anymore because they barely seemed important at the time.

It's a cool idea and I imagine a lot of people will get a lot out of it. I just was surprised to find it had the opposite effect on me. I enjoy reading the quest text if it's clear what its affects are on the story (as in say, LotRO) and then I'd be more interested in finding out more. I'm not interested in finding out more simply because it wasn't presented to me in gameplay.

That's not to say the game isn't fun. I just found myself far less interested in the PvE than I expected. The PvP stuff and public quests and anything involving other people was actually a LOT of fun. I'd say arguably more than any MMORPG I've played so far.

So I'm mixed on it, but I'd be mixed on any MMORPG. I've not canceled my preorder yet, if that means much lol.
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