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Posted: Aug 20th 2008 9:37AM (Unverified) said

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One thing I dislike is (WoW-like) mechanics where time spent > skill.
Now, WAR is more PvP-oriented - but still the core mechanics seem fairly traditional with gear, levels, 'turn-based' hotbar combat and so on.

Question: How does the levelling game / gear grind (if any) compare to WoW? How much do you have to grind levels/gear to be competitive?
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