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Reader Comments (2)

Posted: Aug 20th 2008 9:34AM (Unverified) said

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"How bad can imbalance between order/destruction population be for a server?

Could players of the least populated side get bored or irritated to the point they'd leave the server for another one?"

When I played last it was about 2:1 destruction vs order. I played as order, it seems that the people with more clues tend to gravitate to the least populated side (as with WoW) and we tended to dominate BG's but get outnumbered and reamed in normal world pvp. Wasn't as bad tothe point where I considered swapping sides (even with test templates I could instantly re-roll destro and be the same levle).
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Posted: Aug 20th 2008 3:06PM Anatidae said

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This is similar to what happened in WoW. The side with the lower population benefits from more chances to engage with the enemy resulting in more skill.

Scenario queue times are way shorter with order in my experience and I noticed over the weeks of the influx of CE players destruction winning most of the time switching to order winning. Practice makes perfect.

Even outnumbered, this game is still well balanced. I don't think one side or the other having less people will be more or less fun. Rather it will be just a different type of gameplay. If order is less pop, then they get to play take the keep - mixing it up to keep destruction on their toes.

The only big difference is in PvE. Then having more kinsmen can make questing go a lot faster. Also public quests can be decimated quickly if you have a lot of people. So if you do well on the rolls, more chance to win loot.
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