EVE Online is by design a darker game than most other MMOs, which means certain actions unthinkable in other games are allowed in EVE's setting of New Eden. It's a game that rewards cunning and brutally punishes stupidity.
Players can assume many roles in New Eden, but the villains in a story are often the most interesting. In EVE, you get to be one. While there are many wrongs a pilot in New Eden can commit, these are seven of the worst. Some players specialize in one of these 'sins,' while others manage to indulge in all seven.
Reader Comments (11)
Posted: Aug 15th 2008 9:43PM (Unverified) said
Wow.
I am so not having anything to do with that game.
Reply
I am so not having anything to do with that game.
Posted: Aug 16th 2008 4:18PM Graill440 said
"it's acknowledged as a valid playstyle."
Espionage? I would truly like anyone to explain to me how this is a
valid playstyle? There is no consequence for the perp, none. Its
simply a matter of using real life norms and time. There is no big
secret or skill to steal from someones account, and folks call this a
valid playstyle?
i call it laziness on the devs part to stop a mechanism that shouldnt be ingame, there is NO spy aspect to this game unless there is consequence, and we arent talking for the people that have gotten real life ripped of virtual property, which is what actually happens.
it is no different than someone stealing your identity and emptying
your bank account, only this time its a game, so it's ok, those that
carry the title master spies are simply trying to make a niche for
themselves and justify real life actions, not ingame actions.
The "self proclaimed skill" is a joke more than anything, lets look at this: "it's acknowledged as a valid playstyle".
1. Can you through espionage gain codes from multiple sources to gain access to the goal with the chance you may be caught? no.
2. Can you, through the use of devices that may get you into trouble by alerting ranking individuals, get a sense of danger? no. simply wait for the person you gained confidence in using real life to go to sleep or log, then rip them off.
3. Can you as the person ripping off the corp hangar worry about
repercussions? no, there are none.
4. Do you worry as the person commiting this grand spy venture what it will do to your career? no, nothing will happen, change your name or look for a fee, courtesy of ccp.
5. Is there any consequence for an individual committing this real
life theft of virtual property? no, and CCP understands this morass
and will not address it.
6. is it a game mechanic? To those that use it yes, to the individual
with common sense no, CCP does not want to address Theft of virtual property with no consequence.
See, plenty of reasons, and precious little to counter any part of my argument other than to say "it's acknowledged as a valid playstyle". this is the defense folks use when doing this. Still, have fun in EVE!
Reply
Espionage? I would truly like anyone to explain to me how this is a
valid playstyle? There is no consequence for the perp, none. Its
simply a matter of using real life norms and time. There is no big
secret or skill to steal from someones account, and folks call this a
valid playstyle?
i call it laziness on the devs part to stop a mechanism that shouldnt be ingame, there is NO spy aspect to this game unless there is consequence, and we arent talking for the people that have gotten real life ripped of virtual property, which is what actually happens.
it is no different than someone stealing your identity and emptying
your bank account, only this time its a game, so it's ok, those that
carry the title master spies are simply trying to make a niche for
themselves and justify real life actions, not ingame actions.
The "self proclaimed skill" is a joke more than anything, lets look at this: "it's acknowledged as a valid playstyle".
1. Can you through espionage gain codes from multiple sources to gain access to the goal with the chance you may be caught? no.
2. Can you, through the use of devices that may get you into trouble by alerting ranking individuals, get a sense of danger? no. simply wait for the person you gained confidence in using real life to go to sleep or log, then rip them off.
3. Can you as the person ripping off the corp hangar worry about
repercussions? no, there are none.
4. Do you worry as the person commiting this grand spy venture what it will do to your career? no, nothing will happen, change your name or look for a fee, courtesy of ccp.
5. Is there any consequence for an individual committing this real
life theft of virtual property? no, and CCP understands this morass
and will not address it.
6. is it a game mechanic? To those that use it yes, to the individual
with common sense no, CCP does not want to address Theft of virtual property with no consequence.
See, plenty of reasons, and precious little to counter any part of my argument other than to say "it's acknowledged as a valid playstyle". this is the defense folks use when doing this. Still, have fun in EVE!
Posted: Aug 16th 2008 4:56PM (Unverified) said
It's not taking over someones account and stealing their stuff, it's getting into the corp getting promoted high enough to gain access and then stealing everything, or just provide intel, on where they may be mining, pirating, or otherwise flying.
Reply
Posted: Aug 16th 2008 9:03PM Graill440 said
Need to read a bit before posting Syph, nothing was remotely said about taking over an account, secondly you cant say "not steal" and then "steal" in the same contextual paragraph, read "contextual".
And finally, whether low level, high level, your using real life norms to gain confidence to STEAL from that person, you NEVER use ingame items or ingame mechanics to achieve this, the codes are given to you by a person, you are promoted by the person, not the game, no skill ingame will let you gain access to the hangar on your own.
If you feel strongly about using this as an excuse as a valid mechanic then the consequence should be just as devastating.............if the ceo can name the individual that so "covertly" cleaned them out then the perp should lose his/her entire account(s) read all, and all monies transferred to other accounts during this "espionage period, i mean really, use real life norms to gain confidence and get those codes, suffer real life consequences, it's only fair.
Reply
And finally, whether low level, high level, your using real life norms to gain confidence to STEAL from that person, you NEVER use ingame items or ingame mechanics to achieve this, the codes are given to you by a person, you are promoted by the person, not the game, no skill ingame will let you gain access to the hangar on your own.
If you feel strongly about using this as an excuse as a valid mechanic then the consequence should be just as devastating.............if the ceo can name the individual that so "covertly" cleaned them out then the perp should lose his/her entire account(s) read all, and all monies transferred to other accounts during this "espionage period, i mean really, use real life norms to gain confidence and get those codes, suffer real life consequences, it's only fair.
Posted: Aug 22nd 2008 12:26AM (Unverified) said
There is a consequence to being a spy/corpthief, if discovered, just not one that's governed by game mechanics -- and obviously not one that many people feel is harsh enough. Social engineering is used to to gain access to resources and intel, but acting on it can burn your reputation. The forums (Crime and Punishment anyway) are very much a name-and-shame affair, particularly Fitz VonHeise's thread that lists corp thieves:
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=603530
Consequence applies if we're talking about a single character (main), who -- with a bad enough rep -- won't be able to join most solid corps/alliances and find their options limited, or having to pay for multiple accounts. Though if we're talking about someone who cleans out hangars with alts, that's another story...
Reply
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=603530
Consequence applies if we're talking about a single character (main), who -- with a bad enough rep -- won't be able to join most solid corps/alliances and find their options limited, or having to pay for multiple accounts. Though if we're talking about someone who cleans out hangars with alts, that's another story...
Posted: Aug 21st 2008 11:16PM (Unverified) said
Possom. This is what makes eve unique. You can brake through the boundry's of game mechanic and using your head, gaining trust and so forth, you can steal from players and corp's. CCP intended eve to be a dark and brutal game where you learn from your mistakes. Go back to your safe no brainer game like world of warcraft or some other shit, your kind aint welcome near my game. Oh and btw, no one gives a shit about your skill at english, his message gets through professor.
And to the guy who made the article/blog.
Dear James Egan. This is without a doubt the worst article/blog about the "sins of eve", or anything about Eve ive ever read. Go do the tutorial again before posting another shitty piece like that again you impotent bloody month old noob, ffs. Better yet, go play another game.
/rage
Reply
And to the guy who made the article/blog.
Dear James Egan. This is without a doubt the worst article/blog about the "sins of eve", or anything about Eve ive ever read. Go do the tutorial again before posting another shitty piece like that again you impotent bloody month old noob, ffs. Better yet, go play another game.
/rage
Posted: Oct 8th 2008 1:34PM (Unverified) said
possum......
that is why Eve is not for you. I cant even begin to explain if you dont get it.
Reply
that is why Eve is not for you. I cant even begin to explain if you dont get it.
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