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Reader Comments (4)

Posted: Aug 8th 2008 6:49PM (Unverified) said

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I have the sneaking suspicion that im going to be painting games workshop mini copies of my character, and painting new ones every time i get new shiny lootz. I hope they think ahead and release WaR related mini's early :)

Posted: Aug 9th 2008 10:20AM (Unverified) said

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Nicely written. Is one of you actually in the beta though? Or are we just going to get stuff we could pick off of Mythic's site (like the AoC coverage)?

Posted: Aug 9th 2008 6:04PM (Unverified) said

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I think they should add damage received to the reward computation.... otherwise thanks will be left aside ^^.

Posted: Aug 10th 2008 2:51PM (Unverified) said

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I don't think damage received is necessarily the best benchmark else you'll see reverse scaling in effect (which is a very bad mechanic). What I mean by that is - if one of the stratics for placement was dependant on how much damage you take, then a tank with lesser gear would end up placing higher than a tank with better gear; unlike any other character type.

Now if threat generated was used instead, then you shouldn't have that same problem. If they limit it to tanks getting credit for threat (as opposed to DPS, who could effectively 'double stack' with damage and threat) then we start to see people getting rewarded for doing their job.

They have said that tanks are supposed to be getting credit for doing their job just like everyone else. I believe it was one of the things they were working very hard at trying to balance out. In the end we'll have to see how effective they have been at doing that balancing act - but they are keeping tanks in mind.

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