Yesterday Blizzard revealed that World of Warcraft's recruit-a-friend program will undergo some big changes.
One of those changes: if you group with a friend whose account was signed up because you invited him or her to play, you'll both receive experience at 300% the normal rate.Blizzard
has already decreased the amount of XP needed to reach level 60. When Wrath of the Lich King
launches, word has it that an even bigger slash will occur in the 60 - 70 range. How long will it take to 60, 70, or 80 now, we wonder? That probably depends on your personal playstyle. But the question of how long it ought
to take to reach the endgame in an EverQuest
/World of Warcraft
-style MMO has been on our minds ever since Funcom
made a statement
about how many hours it wants people to invest to reach level 80 in Age of Conan.
What's the sweet spot for you? Do you want to get there as fast as possible, or is the journey to the top the real attraction?