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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Aug 23rd 2008 11:01AM (Unverified) said
Develop games that can be played 'standalone' (ie not online) aswell as online. This way if all else fails the player hasn't totally wasted their money on a product that is no longer playable.
Even a LAN option shouldn't be too hard to implement surely.
One last thing. Games like this need time to develop a fanbase (niche market). Over time, once the "..this isn't as good as 'insert overhyped game title here'.." tongue waggers have dispersed, the community no matter how small will continue to develop as seen in both cases of Auto Assault and Fury. They both had hardcore communities that would have continued to play & grow regardless of initial population size.