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Posted: Jul 29th 2008 12:08PM Softserve said

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TFLO was actually a project for the original Xbox. It was canceled midway through the system's life.

There's a comment from NCSoft about the system being too closed off for a MMORPG to work... but you know, there have been examples of companies running their own servers alongside live. There is also the obvious possibility of 360/PC cross-platform play, currently utilized by a few games. There's certainly options there, but I doubt we'll hear much more about that since they've publicly committed to Sony this generation.

Microsoft has bailed on a few MMORPGs already... but I wonder if they've done that more than a lot of companies out there have. There's an awful lot of failed ones or ones that barely get off the ground.

We'll see. Honestly, I think many MMORPGs are just too complicated for console inputs... I don't want to use a keyboard, but I don't want to feel horribly limited compared to my friends on a PC either.

DC Universe Online seems to be getting this more right than wrong... forcing you to stick with only 4 powers at a time works great with a controller and a keyboard, really.
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