38 Studios, the star-studded development studio working on a mysterious MMO codenamed Copernicus, has announced that it will use an animation engine called Morpheme. Morpheme has also been used in EVE Online and Heavenly Sword. Its creator is a company called NaturalMotion, which also created the related and acclaimed Euphoria engine used in Grand Theft Auto IV and the upcoming Star Wars: The Force Unleashed.
Jon Laff, 38 Studios' chief technology officer, was quoted in the press release saying, "Morpheme allows us to create very high-quality character animations quickly, cutting down on a lot of intensive animation design and implementation time." Uh, good! Wouldn't want you to pick middleware that slows you down instead!
So for those who are keeping track: Copernicus now uses BigWorld, Unreal Engine 3, and Morpheme. It's got the trifecta!
Reader Comments (3)
Posted: Jul 16th 2008 9:45AM (Unverified) said
Nice! I'm really looking forward to what these guys are doing.
Posted: Jul 16th 2008 9:53AM (Unverified) said
With what I've seen of Morpheme, EVE Online's Ambulation is going to look wicked!!
CK
http://www.crazykinux.com/
CK
http://www.crazykinux.com/
Posted: Jul 16th 2008 11:39AM mmishi said
"Uh, good! Wouldn't want you to pick middleware that slows you down instead!"
Please tell me this site isn't becoming like the multitude of sites that thinks its cool to add their own little snarky comment to each news item.
Grow up and do something with your life.
Please tell me this site isn't becoming like the multitude of sites that thinks its cool to add their own little snarky comment to each news item.
Grow up and do something with your life.







