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Reader Comments (3)

Posted: Jul 11th 2008 12:21PM (Unverified) said

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If you read the full interview Mark he explaines the rationality of these major decisions. I for one applaud these decions. Quality > quantity. As far as the cities go I would rather have two awesome kick ass cities at launch than 6 ok cities. This will also focus the importance on defending your city, and make it more grand when you take a city. Just take WoW for example. Who gives a crap about Under City, Darnassus or Thunder Bluff? When is the last time you even went to Darnassus? The other 4 cities will be introduced later. Everything will be all good.
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Posted: Jul 11th 2008 3:22PM LaughingTarget said

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Silvermoon and Exodar are also boring as sin cities.

You know, the funny thing about the whole quality over quantity thing is that WAR still has 20 unique classes, which is double what other MMOs tend to offer. WoW only has 9 (#10 coming later this year). Cutting from over double to double the offering isn't exactly what I consider a huge problem.
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Posted: Jul 11th 2008 9:39PM Ghen said

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While I understand that quality is a big concern, aren't the races separated a lot more than in other MMOs? This is definitely going to hurt if different races can't get together on the chaos/order sides for grouping and RvR.
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