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Posted: Jul 8th 2008 5:08PM (Unverified) said

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Commercials ask the same things of the audience as do television and movies: sit, watch, listen, and absorb.

But playing a game is generally not passive (especially MMOs, which are usually light on hands-off cut-scenes and linear dialog), and so traditional commercials are disruptive. More interactive marketing should be developed for games, such as ads that are themselves mini-games with rewards, quizzes/ratings/reviews, and itemized product placement.

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