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Reader Comments (4)

Posted: Jul 9th 2008 4:20AM (Unverified) said

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While not a financial failure YET, if you look at the current state of the game and the "fixes" Funcom has made so far....the future can't be good. WAR and WotLK are getting closer.

Remember even basic stuff like stats, skills and feats did not even work at release. There is no sane travel-system; the one there is requires constant suicide. Something as critical as the female attack speed thing will take weeks if not months to fix. It took Funcom weeks to even acknowledge it.

Bagspace is obnoxiously expensive. Better yet, a bag is 10 times as expensive as a horse. And buying a horse is well out of range of almost every player at the level they become available. Then again, horses don't add a significant amount of speed anyway.

There is no itemization and the gear at level 50+ looks exactly like the lvl 5 crap. The average blue reward from a long quest chain at lvl 40ish looks just like the lvl 1 vendor trash the first mob you kill in-game drops.

The list of major concerns goes on and on.

The current players are seeing empty guild rosters; people haven't logged on in 21+ days. All the people I started playing with have quit in disgust, most even before the "free" month was over. I quit the second I found out stats and gear didn't really matter.
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Posted: Jul 9th 2008 9:29AM Crsh said

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I disagree. It's only a "major concern" if you keep comparing AoC to WoW, where everything is handed over for near nothing. They're not trying to be better than WoW, nor kill it; Funcom is making its own game (save for that stupid comment Gaute Godager made about McDonald's vs fine steak dinner). There is no reason to cave in to players crying to have it as easy as they did/do in WoW.
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Posted: Jul 9th 2008 10:24AM Nadril said

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I just need to correct your points, sorry.


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While not a financial failure YET, if you look at the current state of the game and the "fixes" Funcom has made so far....the future can't be good. WAR and WotLK are getting closer.
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WAR is not going to be ready in 3-4 months, and if it's release it'll be buggy.

WoTLK is a threat, but AoC will be much more polished. Trust me that Funcom knows what they are up against.

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Remember even basic stuff like stats, skills and feats did not even work at release. There is no sane travel-system; the one there is requires constant suicide. Something as critical as the female attack speed thing will take weeks if not months to fix. It took Funcom weeks to even acknowledge it.
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Some stats (wisdom/str/dex) didn't work for the first week or so. Big deal. The traveling system is and can be a pain, but you shouldn't have to move places constantly.

Also the female attack speed bug is due to the animations. It takes weeks because, unlike WoW, this game has thousands of animations for various attacks and they ALL need to be changed.

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Bagspace is obnoxiously expensive. Better yet, a bag is 10 times as expensive as a horse. And buying a horse is well out of range of almost every player at the level they become available. Then again, horses don't add a significant amount of speed anyway.
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My 16 slot bag cost 10s. Yeah that is "10 times as expensive as a horse".

And no, you aren't just pretty much handed a mount at 40. It's there if you can aford it, if not you'll get it higher up.

And horses are double the speed of a normal player (sprinting speed) and sprint for about double of a players sprinting speed. That is for the 3g horse, the other one is even faster.

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There is no itemization and the gear at level 50+ looks exactly like the lvl 5 crap. The average blue reward from a long quest chain at lvl 40ish looks just like the lvl 1 vendor trash the first mob you kill in-game drops.
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Some loot looks the same, yeah. But my conq looks fairly unique with blues from the Sanctum, and my ToS looks unique as well with his blues. The raid gear looks good as well.

I think you forget that a lot of WoW low level loot looks incredibly plain. If it's not plain then chances are it's going to look fucking retarded on your character. I shudder to look at 60-69 characters in WoW due to how ridiculous they look.

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The current players are seeing empty guild rosters; people haven't logged on in 21+ days. All the people I started playing with have quit in disgust, most even before the "free" month was over. I quit the second I found out stats and gear didn't really matter.
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People have quit. Some people expected a WoW, some people are just leaving and coming back when it's more polished. All of these are valid reasons and have happened to other popular and sucessful MMOs as well.

on Tyranny there are so many guilds that have tons of active players. Off the top of my head I can think of at least 25 or so very active, large guilds which are playing this game. Hell one guild on our server, [Menace], apparently has over 1000 members. A big ass zerg but none-the-less it has a ton of people.



Anyways I really would like you to please actually look up your claims next time so you don't look foolish. Practically everything you said was incorrect.
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Posted: Jul 9th 2008 11:05AM (Unverified) said

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Anyways I really would like you to please actually look up your claims next time so you don't look foolish. Practically everything you said was incorrect.
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You call it incorrect, I call it a matter of opinion. You're obviously still having fun in AoC. A lot of people are not.

Yes there's cheaper bags. Yes mounts are slightly faster then running. Yes some of the stuff I mentioned has been fixed by now. That does not make all my claims incorrect as your so fanboyishly put it.

I've played that game for a good month and I still keep an eye on the forums. I know what I'm talking about. You might not agree but that's not my problem.

But I feel (warning: personal opinion!) that this game should never have been released like this. Feel free to keep playing it though. Also feel free to pointlessly attack others who post their opinion.
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