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Reader Comments (4)

Posted: Jul 1st 2008 9:55AM (Unverified) said

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I actually really enjoyed the way Asheron's Call did it back in the day. Run was an increasable speed, and you had access to portal magic. That means you would spend a given time to run to a dungeon, but then you could "portal tie" to that portal, and recall back any time, or even summon that portal for another.

Posted: Jul 1st 2008 11:13AM Nadril said

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Ultima Online's way of travel was good, a lot like that AC system you mentioned Bam!.

The only problem I've had in Age of Conan's traveling (since there is a picture of it) is that some of the places are really damn far away. It feels epic, yeah, but sometimes it can be a little annoying.

However travel also gets a hell of a lot better when you get a mount.

Posted: Jul 1st 2008 11:24AM (Unverified) said

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I have to admit that Conan's insta-port everywhere really made the world seem like a bunch of rooms rather than a continent.

WoW gave a great feeling of the expansiveness of the continents. I enjoyed that.

I want to go through a gate, not click on it and end up on the other side instantly.

Posted: Jul 1st 2008 6:20PM (Unverified) said

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Age of Conan did cut some corners by having NPCs port you across the sea routes. I would have prefered that you at least boarded the ship and then have it leave the harbor. On the other hand, it does have a great mix of mounts that are useful in different situations. The horse has some great special attacks like its hindkick. Of course people mostly use it to knock other players off bridges, but it can be useful in actual PvP also.

WoW has a great variety of mounts, but they're pretty much only useful for traveling. In my books that makes Age of Conan better in the mount department.

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