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Reader Comments (14)

Posted: Jun 29th 2008 5:09PM Kyoji said

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The reason for this behavior is mainly because of a games popularity. I've played quite a few MMO's, from Guild Wars, Warcraft, and on to Lord of The Rings and Phantasy Star Universe, to name a few. GW, LoTRO and PSU have, by far, much more solid and helpful communities than WoW does, and I believe that this is mainly to do with the fact that those games have a much, much smaller community than WoW. The more a game permeates the general public the more immature players its going to get, I'm afraid thats just how it is.

Posted: Jun 29th 2008 5:53PM The Last Metroid said

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Agreed. If anyone plays on XBL, you'll understand this from the behavior of people on games like Halo 3 or CoD4.

I used to play DAoC a lot, and the community was small but it was a great community. Sure, there were griefers from time to time, but it's nothing compared to what you'll see on WoW. I'm not saying every player on WoW is like this, it's just since there are so many players that it's just much more common.
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Posted: Jul 2nd 2008 12:53AM Seraphina Brennan said

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Great point here. Very true.
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Posted: Jun 29th 2008 5:14PM Alarie said

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It's very dead. When you can hide behind a computer in complete anonimity it's open season to everyone including the asshats.

My last PVP experience that I did on a regular basis was back in DAOC days when it was riding high. I never remember getting the grief I did when I tried AoC pvp just for kicks.

I remember getting /bows a lot when I died in DAOC and the person or group would move on.

My opinion if you need/like to grief in game then you got real life issues that need to be addressed. Which you are probably an ahole in real life.

Posted: Jun 29th 2008 7:26PM Graill440 said

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"The reason for this behavior is the games popularity" what frakking hole did you crawl out of?

the reason for that behavior is one thing, lack of parental control and punishment. The child that fears consequence will behave, the child that knows the difference between right and wrong....will behave, the child, and saying child for the third time because most folks in wow are children, that understands the concept of live and let live will behave.

Those little freaks need their asses beat down because they are protected by an ate the hell up eula or that monitor sitting in front of them and feel no fear, nor any consequence, sad the parents of those little ingrates need their asses beat to for letting their children evolve into what alot of folks see in mmo's today. and yes peers and environment have a small part, but parents are the key to making non animalistic kids, these kids are what grow up into..............other things.

but fear not, at many large lan events i have watched foul mouthed smartasses get both their comps and their asses handed to them, sadly the person doing the correcting is also tossed but, meh.

one of my big wishes is that in every online game the persons full address and phone number is given, i doubt mouths or actions would be as asshat as alot are today. and before they come, screw any lawyer remarks or comments.

Posted: Jun 29th 2008 8:43PM Kyoji said

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What hole have you just crawled out from?

We can sit and talk all day about what -should- be done about so and so group of people, and how they are all 12 year olds with no parental guidance, etc. Thing is, its not going to change the fact that there are a LOT of people out there that grief in one form or another, and there always WILL be.

I'll provide an example: Lets say we have a tub filled with red and blue marbles. For every 10 marbles there is one red one. If I take a handfull of marbles from the tub, I'm going to have a lot more blue marbles than red. The same applies to online games-the smaller the sample of the population the game draws from, the less the "red marbles" have an effect on your population. The more a game draws in, the more profound the effect of the griefers, since there are more of them.

Thing is, griefers will never go away. Sure, game designers can take some steps to make griefing less rewarding, but anywhere there exists open PvP, there will be griefing.
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Posted: Jun 30th 2008 12:57PM (Unverified) said

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I would tend to believe that bad sportsmanship is mostly an artifact of having many very young players in the game, the 9-16 crowd. Basically what we're talking about here is immature behavior, so actual immature players would tend to exhibit it most frequently.

Of course, some people never grow up, so you'll always have the possibility of bad behavior from any age player. But if anyone remembers elementary school, they know that the worst behavior comes from children.

Posted: Jul 1st 2008 4:43PM (Unverified) said

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Mr Brennan you nailed it right on the head. I think this lack of respect for any player is a trend that i don't see going anywhere anytime soon unfortunatly.

I remember playing XBL on my old system and just the language that little kids use these days really shocked me. This is all language that they love to say in chat so they can seem like a tough guy but if confronted in real life they would never say those things. That is what stopped me from playing XBL at all, there are very few players that will just play a game for the sheer enjoyment of playing with others.
Besides just getting old and redundant, the behavior of players on world of warcraft contributed to me not renewing my subscription. It's unfortunate when a great online game comes out but you don't have any interest of playing it when you can safely assume you will not be welcomed once you log on.

I agree with the posts here that the main issue lies with younger players, who think it might be "cool" to use language that they hear on TV, or in Music, they would like to sound tougher than they really are; my girlfriend's brother is one of those kids, he thinks it's funny to get on people's nerves in game. However he would never do that to me because he knows I don't stand for disrespect, these kids feel though they can hide behind the internet and their idle threats and disrespect won't go any further than the game.
I'm sure I’m not the only tech in here, how about tracking IPs and making some trips = ) LOL j/k...maybe

Seriously though, it's always just a game. Kindness goes along way, it doesn't matter if the person is around the world and you will never see or talk to them again. You wouldn't want anyone to disrespect you or call you and name; therefore the same discretion should go when interacting with others, in game or in real life.

great article

Posted: Jul 1st 2008 6:19PM (Unverified) said

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I have to disagree with the consensus about young players. For the most part, young players will learn and reflect what they see in the gaming world. It's a cop-out to blame the "kids", and (as a 32 year old father) I see it as basically another form of the "not my problem" excuse.

While you get the occasional bad apples, most kids I've seen on game are just exploring or enjoying the game. While they can make mistakes, commit social faux pas, or be ignorant of the basic rules of grammar, they are usually quick to behave once an authority figure gives them a proper and firm scolding. In contrast, some of the most vulgar, unrepentant, and mean-spirited players I've seen are in their 20's, 30's, or even 40's, that for whatever reason make the game world their personal punching bag. Perhaps whatever inadequacies they suffer in their real life forces them to invest that much more in the virtual life, but I've seen example of griefing, harassment, collusion, cheating, gold-buying, and flat-out raging (google for "ventrilo harassment" or "onyxia wipe") from adults who should know better.

Posted: Jul 1st 2008 6:26PM Seraphina Brennan said

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"But, truly, the game content isn't what is teaching our children arrogance and a lack of ethics -- it's us." - from the article above.

As you can see, I've very much agreed with you. :)
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Posted: Jul 2nd 2008 12:53AM (Unverified) said

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All hope is not lost!

I, for one, am the kind of player who will salate you after a good fight. I might even sheep you back to full health and be on my way.

btw, if this ever happens, a mage beats you in a fight, but rather than deliver the killing blow he turns you into a sheep... HE DID THIS ON PURPOSE. Don't attack him again, he will probably just kill you next time. Srsly ppl think I mistakenly gave them a free heal and this is their chance to win the fight... >.<

My attitude has a lot to do with a memorable fight I had with a druid in the wilds of EPL. We were both level 60, and merely crossed paths. The druid was fighting a mob, so I let him finish, heal up, (while standing next to him) and then we fought it out.

It was one of those epic fights where you use every single cooldown, all your mana, and all your health. As I went OOM, one more fireball would have killed him, but no mana, no fireball, and druid heals himself back to full.

I accept defeat, bow and kneel, ready to be executed.

The druid sits down next to me for a snack. I join him, we both med up to full, /wave and go our separate ways.

So now I always look for that kind of honorable fight, and that kind of opponent, and I try to act that way myself.

Posted: Jul 2nd 2008 12:53AM Seraphina Brennan said

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Hooray for you, sir. Hooray for you.
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Posted: Jul 7th 2008 1:11AM (Unverified) said

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Ok.... First off these are just games. There is no problem with a person camping your ass all day. Its part of PVP and pvp plays a big role in games like wow. I mean horde vs alliance right. If your horde and you see an alliance your not going to wave to him and say hi, you can if you want but he might not feel the same about you. He is a enemy and so you kill him and this is where its just a game part comes in. No one is really getting hurt or any type of harm is coming to them so hey I'm going to kill you all day if I want and I dont know about you guys but it's funny camping players and I think its funny when someone is camping me but it can get old after a little while but like I said at the end of the day its just a game no one is getting harmed from it. Now ninja'in items and foul language is a different story I dont agree with it.

Posted: Jul 10th 2008 12:19AM (Unverified) said

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Part of the problem is the games themselves. Over the years, MMOs have gotten "dumbed down". This is going to attract a lower caliber of players. I've been playing RPGs since the Apple II (I still have Ultima I) and MMOs since the BBS days and games have consistently required less and less brain power as the years go on. As brain power diminishes so does the respect and decency level of the person. Just look at people on Jerry Springer. Lets look EQ, WoW and AoC as examples. EQ is a game that makes one think. It requires strategy, planning and learning. It's true there are goofballs and grief players in EQ, but no where near WoW and AoC. WoW has nice cartoony graphics and you are taken by the hand and lead everywhere. No thought and no challenge. This brings a lower caliber of player. AoC requires as little thought as WoW but adds blood and scantily dressed women. Tell me you can't see Beavis and Butthead saying "Hehe...that chick has big hooters". People actually had an issue with a breast size bug! Where is the maturity level there? It's a game, not porn. With each game the quality of players has gone down. Almost every EQ player has fond memories of fun with friends as their major memories. For some people, these friendships have lasted since 1999. WoW has some similar social success, but is known for kiddies and grief players. There have been many threads and blogs about such things. As for AoC, I have not met a single person I wanted to group with, let alone be friends with and I have heard the same from many people on many boards. I know there are exceptions in each game, but there is a definite link between intelligence needed and quality of players.

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