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Reader Comments (4)

Posted: Jun 29th 2008 12:38PM Keen and Graev said

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Apples and oranges. Of course mmorpgs have removed more from the mud style of gameplay than they have added. That's because, for mmorpgs to work and be what today's market wants, mmorpgs can't function as muds. None of the M's in mmorpg stand for mud. Raph is stating near facts in that regard.

The wording Raph uses clearly saves him from being fumed at by the MMORPG Defense League because he never said that mmos bring nothing new or fail to have unique ideas. Raph is smart enough to back his thoughts up with reasoning and explanation. That's the difference between him and... what's his name again? OH well, it's irrelevant. ;)

Posted: Jul 1st 2008 9:51PM (Unverified) said

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If Richard Bartle is so irrelevant as you infer then why are you here still talking about him?

The issue is not to make today's MMO's more like MUDs, rather it's to transform their progeny (MMO's) into full blown virtual worlds and realize their true potential. MUDs were just a starting point in the evolutionary process. Bartle is just trying to raise awareness that current developers have shortchanged other types of player archetypes by pandering to achievers and killers (PVE and PVP). It's not apples and oranges as you claim despite your recent campaign to invalidate and discredit him.

In fact Richard Bartle has posted pages of thoughtful responses and clarifications to his initial interview which you would do well to read before you come here claiming that his responses are less then reasonable and lack sufficient explanation.







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Posted: Jun 29th 2008 7:42PM (Unverified) said

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