One of the unexpected benefits (at least from our perspective) of Cryptic's shift from Marvel Universe Online to Champions Online is the professional relationship it fostered with the guys who managed the Champions pen and paper IP. While the crossover from paper RPG to MMO is far from straight-forward, there is a considerable brain trust from which Cryptic can draw in the creation of their game. The Escapist recently posted a terrific article which went into some depth with one such mastermind -- 16-year veteran of the franchise, Steve Long.
While Long maintains some unadulterated affection for the HERO character creation system of the pen and paper game, he seems to be of the belief that the current arrangement (with Cryptic buying the Champions IP outright and licensing it back to Hero) is going to be beneficial for both parties. While MMOs seem to be driving the overall simplification of pen and paper RPGs, Long thinks that MMOs have a lot to learn as well, especially in the areas of customization and interactivity with environments.
Reader Comments (2)
Posted: Jun 18th 2008 3:00PM (Unverified) said
Right off the bat, I have to say that I absolutely agree: MMOs have an incredible amount to learn from Champions. I think it was a stroke of absolute genius for Cryptic to hook up with Champions.
Champions was an MMO character creation system long before there were any MMOs. This guy, Steve Long, has been thinking about how to make an MMO universe work, consistent and balanced, since before Ultima Online was a twinkle in Origin System's eye.
Champions was an MMO character creation system long before there were any MMOs. This guy, Steve Long, has been thinking about how to make an MMO universe work, consistent and balanced, since before Ultima Online was a twinkle in Origin System's eye.
Posted: Jun 18th 2008 3:08PM (Unverified) said
See that big old blue book right in the middle of the picture there? I've got that book in my library right now, except mine is torn up, used and abused from years of hard use.
I haven't played Champions in a loooooooooong time, but I remember the incredible excellence and balance of the system as the best superhero genesis method that has ever been laid down on paper.
I haven't played Champions in a loooooooooong time, but I remember the incredible excellence and balance of the system as the best superhero genesis method that has ever been laid down on paper.
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