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Reader Comments (29)

Posted: Jun 18th 2008 6:10PM (Unverified) said

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Score 1 for LL vs. Content Theft!

this just goes to show that in the end it is not the Content Thief who gets hurt but the unsuspecting consumer who buys a clothing item, object, or toy in good faith!

Posted: Jun 16th 2008 6:21PM (Unverified) said

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Don't reconfigure the old beds with new cards or you will be in the same position as Eva. Those animations were stolen. Pirated. Non authorized.

My bf and his partner had a thriving animation business until this female dog came along and sold illegal animations full perm. She destroyed his animation business.

He has legitimate animations and a sex box for beds. So yay.. he and his partner are back in business again since more than half of SL cannot have virtual sex.. so love it.

I hope that woman for lack of a better word fries.

Posted: Jun 16th 2008 6:40PM (Unverified) said

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FREE SEXGEN

I have spoken to my staff and we are willing to replace these broken beds with a 50 anim SexGen. I feel for the end user here who bought in good faith, but I also know that LL is limited as to how they can approach such a pervasive issue. Not everyone is going to be happy.

That being said, if you will point your affected friends to this thread and its specifics we will do what we can to get our fellow enthusiasts back in the saddle :)

1. Contact Andrea Faulkner or Stroker Serpentine and mention this post.

2. Provide evidence (rez or transfer) of your broken Eva Capalini or Loni Arado creation to one of us.

3. Choose your style of bed from our shop here:
http://slurl.com/secondlife/Eros/184/193/23

4. We will provide you with a FREE 50 anim SexGen bed.

This is a limited time offer because we do not want to be doing this forever. But we feel it is the least we can do to support the irradication of these agregious con artists. (and its good promotion !) Stroker Serpentine

Posted: Jun 16th 2008 6:44PM (Unverified) said

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Ok then someone please explain this to me in simple person terms please. If the script was not stolen, why is it the script and only the script that no longer works. why do the animations still work? The script we had was apparantly made by Miffy but had the creator listed as Eva. So we now own a script that shows Miffy as the creator...is it ok now? I suppose I really am unsure of what is going on.

Posted: Jun 16th 2008 9:50PM (Unverified) said

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As far as I have been able to gather, one person had been selling a product using pirated animations. Rather than doing a takedown on the animations (since lots of legit customers have bought the same animations from the creator), and since the person apparently was involved in a fairly large scale pirating operation, LL removed all the infringer's items.
This included a version of the freely available MLP poseball script she had compiled, and which was in use by other persons in perfectly legit products.
It seems that this version of the script was originally distributed as part of the product with the pirated animations, but had since spread well beyond that.
The script itself is perfectly legal to use, since it is under BSD license and can be used and copied freely, but the particular version compiled by, and hence registered as "created by", the infringer was nuked along with everything else in a (too-)wide-sweeping takedown.
So not only were many people in good faith hit (which arguably is simply collateral damage from a DMCA takedown, like it or not), but people who were using and redistributing a genuinely legit script which just happened to have the infringer as compiler suddenly saw their products break.
This is merely what I have pieced together from rumors and panicked reports, so it may not be the actual story, but it's my best interpretation currently. So far no official word from anybody, least of all LL.

Posted: Jun 17th 2008 8:46AM (Unverified) said

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I was under the impression LL had no mechanism to do this grid wide, they have said that before. Either they have just added the capability, or they lied. It is difficult for some, but the rampant content theft and lackadaisical attitude of most SLers needs to change. This move will help.

To address some points raised, US users do not make up 45% of users, it was 33% according to the last Key Metrics. Up from about 25% a year ago as Europeans have left for various reasons (lack of language support, difficulty in buying Lindens, VAT and others).

Non-US citizens are not subject to US laws if they are not in the US. If they take legal action against LL in California, yes, they will have to go through the US legal system and it's laws, but they don't have to. LL has an office in Brighton, UK, and that and it's banking assets which are in the UK, are therefore accessible and subject to UK and EU laws. It's assets and people's location that count in jurisdiction of courts.

PayPal Europe is rubbish, and Europhobic. Might be the case in the UK, but virtually impossible in any other EU country. They accept, for instance, just one debit card from the 27 EU countries, the UK's Switch, and no other. Of course they used to be in the UK, until they moved to Luxembourg, but that move hasn't changed things.

As for commercial laws applying, that will only be the case if you are registered and counted as a commercial business. Most SL merchants will be counted as a private sale, and buyers will not have the protections. That's like if you buy a second hand car that turns out to be stolen. Sure you bought in good faith, but it will be returned to the owner, and you are left with claiming from insurance, or the person that sold it to you. You can't use RL legal protections if you don't conform to the RL legal rules.

Posted: Jun 17th 2008 9:43AM (Unverified) said

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Some systems are new systems (part of anti-griefer tech), and some systems -- well, it depends. If I rip your texture and upload it, then no, can't be done. But every item I am the creator of apparently can now be blacklisted, and every *unripped* item can be yanked (ripped items are an entirely different problem - it has to do with how assets are created and how they are stored).

Posted: Jun 17th 2008 11:21AM (Unverified) said

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Based on reports there seems to be a logical non-sequitor between the problems and LL's action.

EC was guilty of distributing pirated content.
All items with EC as the creator were deleted.

However the pirated content had the original creators as their creators not EC - and whilst some of these might have been deleted by virtue of being in a prim created by EC, an awful lot of instances will not have been touched.

On the other hand, items created by EC for which she had every right to distribute, and which others were quite legitimately using such as the MLP scripts were removed.

The odds are that more non-pirated material has been removed than actual pirated material.

If you consider it - as far as the asset servers are concerned there is no technical difference between a pirated copy of an asset and a properly licensed one. The only way in the current system to accurately determine whether an asset is licensed or not is to who currently owns it, who they got it from, whether that transfer was licensed, who did the previous owner get it from, was that transfer licensed on so on all the way back to the original creator. It is highly unlikely in the current system that even a Linden could manually check that chain for a particular instance of an asset, let alone automate the process.

Which leaves LL in a difficult situation - the sort of actions that the content creators have been asking for are beyond the current implementation of SL, and would require new and sophisticated provenance tracking and inbuilt licensing control features for assets. Without these, any actions that LL can take will either not address the scale of a piracy issue in SL, or target a lot of innocent content in the process.

Posted: Jun 18th 2008 3:31AM (Unverified) said

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Good Grief! I work offworld for week and miss all the excitement. I like the idea of a higher degree of Account ID confirmation also. Our small business is in for the long haul on Second Life. We sponsor a creative business development centre on Fraser and I hope to heck we haven't caused complications for anyone or their business - be it a real life business making the journey to virtual worlds or a SL hobby business. I waiting for the new rules governing other Avatars' access to our Inventory - mine is a mess!

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