Exteel is already six months into launch, and it stays kind of quiet not often talked about in MMOG circles. If you haven't heard about this one it's a free-to-play MMOG where players can take up giant robots and smash each other into bits like retro-rats. Several Massively readers even gave it the thumbs up in our launch post. As for recent news we covered the Trooper recently, and the new Last Stand battle mode that interjects a PvE element into the game. The latest information comes from Jae Hwan Kim, Exteel US Producer, in this interview with WarCry.
A genuine concern exists regarding Exteel's well being and sustainability because the game is an Eastern esque MMOG supported by micro transactions. There is a lot more room for failure in the Western market for this type of MMOG. According to Kim, Exteel is doing great and broke a concurrency record last week which is always good news for any MMOG. Also in the interview Kim talks about a few new features coming soon such as the new Clan battle mode, NCcoin versus in-game credits, along with his quick thoughts on game balance. Be sure to check out the official Exteel website where you can download the relatively small client.
Reader Comments (2)
Posted: Jun 13th 2008 11:13AM (Unverified) said
I think I may give this game a try. I loved Virtual-ON on the saturn and the arcade, maybe I can get a nastolgia vibe.
Posted: Jun 13th 2008 12:58PM Slob Zombie said
I tried it and thought the mechanics were really sweet, but after the tutorial I got hit with a big disappointment. I realized (and correct me if I'm wrong) that it's really just a bunch of deathmatches. Is that really an MMO? I know it's hard to define that term but the game just seemed kind of shallow to me. Maybe I'm pigeonholing what an MMO can be, but where's the exploration? Where are the "dungeons", that require cooperative team effort?
I was expecting WoW in mechs and I got, as Bam said, Virtual-ON.
I was expecting WoW in mechs and I got, as Bam said, Virtual-ON.
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