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Posted: Jun 13th 2008 12:38PM Nadril said

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Incredible newsletter, I can't wait.

The fugitive system is one of the best mixes of the normal "karma" system most games have and the complete free-for-all PvP that you see in games like EQ2 and WoW. It means that that guy constantly camping you is going to get what is coming to him when he gets killed and drops some $$$ and gear.

It also means that hunting for these reds will be a fun passtime :). The rest of the article is great as well. The PvP gear is looking great, and the FAQ was a very good read as well.

I'm really excited about these "legendary keeps" as well. Seems like Funcom is really taking the games PvP seriously.


Now I'm wondering when the PvP enhancements will be added in. PvP levels are going to be great, and if the title system is built off of skill (and not like the old ranking system in WoW) it will be a good way to show off.


It's really difficult to convey my excitement here, everything just sounds great. I was worried for a second that "power points" would be an answer to a sort of item mall solution, but I'm glad its not. The implication does sound pretty nice though.
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