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Reader Comments (3)

Posted: Jun 9th 2008 10:59PM (Unverified) said

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It's the stealth nerf's that get players pissed off, and Funcom has done one just about every patch now.

The biggest issue is that they took away the one tool Guardians had to combat others. And all because of other classes whining, mostly those classes that need reworking and are underpowered, like Assassins.

Stealth nerf's are just pathetic though, as are undocumented patch changes. Just shows how unorganized Funcom is considering how many patch changes they don't mention, or when they say something is in the patch and it isn't. Or how each patch has broken something new.

Posted: Jun 9th 2008 11:13PM Amstrad said

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You could already do something about that mammoth blocking your path, just go into hide and walk right through. That's all the crouch is actually, hide mode without the invisibility.

Posted: Jun 10th 2008 1:04AM Nadril said

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@VIPPER: not everyone invests points into hide. My Conq, for example, has no reason for it.

@ScytheNoire: Overreach was extremely overpowered, putting guardians at higher DPS than even conquerors while in their tank spec. While I don't agree with the stealth nerf I still and leaning to the fact that it was just a mistake or a last minute change they didn't put in.


Also I noticed the new crouch ability, which should help for those blocking the way of places. As far as the leveling speed any idea how noticeable it is? I've been leveling my Tempest of Set today (because I didn't want to grind on my conq) so haven't noticed anything.


Anyways perhaps these changes will be posted in tomorrows patch notes.

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