Ah, the ever-debated subject of MMO subscription models. We've seen a lot of discussion on the subject, some good and some bad. Gamasutra just so happens to be running a pretty good discussion featuring SOE's John Smedley, Three Rings' Daniel James and EA Mythic's Mark Jacobs all chiming in with their opinions on the matter. The selection is also a good one as Smedley represents a company hybridizing its models, while James is from a company that's more or less full-on microstransactions and Jacobs is firmly for sticking with subscriptions.
Each of the three mens' reasoning for their companies' model choices all make sense when you consider their reasoning. From what we can gather, all three viewpoints have their merit and really no one subscription model is going to win out anytime soon. Subscription models were a hot topic this year at ION and of course Massively discussed it as well in one of our podcasts. So if you'd like to dig deeper on the current state of the argument we highly recommend those features to you.
Reader Comments (4)
Posted: Jun 5th 2008 4:45PM (Unverified) said
Why is this even a debate? The greatest profit potential is in monthly subscriptions, while weaker games have to make do with microtransactions. It will be a cold day in hell when microtransactions or ad-supported content will be able to equal or surpass the income potential of $15/month per subscriber.
Customers hate microtransactions, which why "E-Ticket ride" is an obsolete phrase today.
Reply
Customers hate microtransactions, which why "E-Ticket ride" is an obsolete phrase today.
Posted: Jun 5th 2008 6:28PM (Unverified) said
Isn't Maple Story one of the most profitable online games ever? And wasn't there a study done where they averaged out the monthly revenue per player and it ended up being in the same range as subscription models?
I remember them talking about this in a podcast (maybe Shut Up We're Talking [?]) but I can't remember the exact figure they were quoting.
Don't get me wrong, I'm a subscription fan, but I can understand why some companies are offering micros (and there are reasons it works for them). Are micros for me? No. But they are a sound business model in many ways.
Reply
I remember them talking about this in a podcast (maybe Shut Up We're Talking [?]) but I can't remember the exact figure they were quoting.
Don't get me wrong, I'm a subscription fan, but I can understand why some companies are offering micros (and there are reasons it works for them). Are micros for me? No. But they are a sound business model in many ways.
Posted: Jun 5th 2008 5:28PM (Unverified) said
There are a lot of people who can't or won't spend $15/month (especially on top of $40-$50 for a box), but are still willing to spend some money. Just as there are folks who want a $20/month cellphone plan.
Reply
Posted: Jun 9th 2008 9:46AM (Unverified) said
Look, do YOU (You as in anyone who doesn't like paying to play an MMO) know how much it is for Blizzard to upkeep the 90 something servers they have? Its a TON of money. MMO's never put a gun to your head and tell you to pay, do they? If you don't like the idea of paying, then you don't play the game. Its as simple as that, that you have a choice. I don't get why people have to complain because they themselves are too ignorant to be able to meet the requirements of something. Do I complain because I don't want to spend $5/g on gas? No, I just DON'T get gas there and I go somewhere else, or if I am fine with buying at $5 a gallon, I will buy there.
Common sense, seems like no ones got any anymore.
Reply
Common sense, seems like no ones got any anymore.
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 149 comments
- The Daily Grind: What's the highest sub fee you'd pay? 85 comments
- Earthrise shutting down today 69 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 66 comments
- Star Trek Online unpacks Cardassian mystery boxes 60 comments







