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Posted: Jun 5th 2008 10:29PM (Unverified) said

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Well actually, I seldom go to heroic instances with a PUG group. Players in a PUG group always seem in a haste, quarrel for dispensation of loots, etc. The only instance that I prefer to go with a PUG group regularly is Kara, since gaining 22 badges within 3 or 4 hours is a rather pleasant thing.
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Posted: Jun 5th 2008 11:02PM (Unverified) said

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PUGs are great in RvR and PvP. You all have the same goal, people expect to die regularly, rewards are not based on drops, and class balance is more flexible. I've met some fantastic people in PvP PUGs and something about playing against other players builds a stronger group much more quickly.

PvE PUGs are a universal nightmare. No, no thank you to PvE PUGs.
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Posted: Jun 6th 2008 9:01AM (Unverified) said

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DDO:

As I said in an earlier post, I really only play with RL friends. The exception to this is raiding. Because voice chat in DDO is so essential (secret doors, traps that you might not see), and because there are giant puzzles that require group coordination, these groups are generally fantastic. The only reason this is the case is because nothing is trivial and communication is essential.

I've played quite a bit of Dark Age O' Camelot in the past, which is similar to WoW I gather, and in that setting I was a guild leader and screened everyone in the guild, so that never became an issue.

If you put work in to populate your friends list with people that can get the job done, you'll never be in a tight spot, no matter what game you play. If you have a good experience, ask the person if you can add to friends list for this purpose, 95% of the time they'll accept it.

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