Though the itemization from DAoC's 2nd expansion, Trials of Atlantis, was controversial in that it could be considered too powerful... ...The actual "trials" in the new zones were fantastic.
People made use of the general area chat for actually intelligent reasons, to organize battlegroups to take on raid encounters for Master levels or getting guarded artifacts. Quite often would I join one of the groups on a whim when all I had originally intended to do when I got to an area was farm for some scrolls.
I'm really looking forward to that style of impromptu organization.
What I *don't* want to do ever again is schedule identical *weekly* PvE raids on the same material indefinitely. A dynamic RvR-based endgame with realm-wide economic incentives is far superior IMO.
Reader Comments (1)
Posted: Jun 3rd 2008 11:44PM arttemis said
...The actual "trials" in the new zones were fantastic.
People made use of the general area chat for actually intelligent reasons, to organize battlegroups to take on raid encounters for Master levels or getting guarded artifacts.
Quite often would I join one of the groups on a whim when all I had originally intended to do when I got to an area was farm for some scrolls.
I'm really looking forward to that style of impromptu organization.
What I *don't* want to do ever again is schedule identical *weekly* PvE raids on the same material indefinitely.
A dynamic RvR-based endgame with realm-wide economic incentives is far superior IMO.