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Posted: May 29th 2008 5:23PM Ghen said

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A month is too long for me.. 6 weeks is just ridiculous.
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Posted: May 30th 2008 5:50AM (Unverified) said

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The idea of pilot games is frankly dangerous for MMOs, depending on the marketing setup. You pilot an MMO that takes only a week to explore the content. It's popular, it's innovative, funny, and has all the makings of the lofty golden WoW-killer, but meantime, you're done, and bored.

And that means one thing: you've moved on.

Development teams know that the balance needs to be struck between content depth, and start-up capital, and of course development time. The holy triangle of getting anything done, with quality, time, and money being each side. This triangle can never be isosceles, short of a grant from God, and so it is difficult to say... I look at this article as if it is asking, "What would you think of Sam & Max: the MMO?" with episodic content released about once a month.

I'm casual enough, I'd enjoy. But I also don't invest 20+ hours in a week on the same game, (different games sure).

Take it from the other side. What if you were to have not just one pilot episode to test it on the open audience, but an alpha episode, closed beta episode, and open beta episode? Would that process help TV anymore like it seems to work for video games?
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