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Reader Comments (2)

Posted: May 24th 2008 3:57PM (Unverified) said

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I think a good yardstick for measuring something's 'next gen-ness' is "Does the game offer a vastly new and unexplored experience in its genre?" Or perhaps more aptly. "Does it successfully reinvent the wheel?"

I'm not sure AoC quite meets this. It, like Vanguard, offers some revolutionary breaths of fresh air in implementation, but they're diamonds in a rough of otherwise rote MMO design. These two games aren't really next gen but because of how they *do* innovate, they could be seen as bridges to a truly next gen MMO.

A truly next gen MMO has to build on the systems of the past and serve them up in a totally new way that is richer and more diverse than ever before. AoC and VG still have a foot firmly planted in the here and now. That doesn't mean they can't still be excellent games though. ;) I'm just wary of 'next gen' market branding.

Posted: May 25th 2008 1:26AM (Unverified) said

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"Next gen" is, and always has been, marketing bullshit.

AoC does some things different, but that's just a slow evolution.

Games are never truly "next gen", they just slowly evolve over time, with each being slightly better than the previous, having learned from others, and used innovations found in others, while adding some of their own innovations. It's how evolution works, and it's big in a newer genre like MMO's.

And any one who considers the Nintendo Wii "next gen" is a clueless moron. It's a pathetically outdated system that's only selling point is a novel control scheme that has limited usefulness. It's a hype machine, and that's it.

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