We interrupt your regularly-scheduled Age of Conan launch news to bring you a little something about City of Heroes. As you may already know, CoH Issue 12 has gone live today, bringing with it the introduction of time travel to ancient Roman and Greek-inspired lands. This time-traveling Task Force content brings us the beautiful persistent area of Cimerora, which is described as a unique place of its own, using its very own mission and zone content which will all be interconnected.
So in a recent developer's diary at Ten Ton Hammer, Senior Art Lead Ken Morse walks us through some of the conceptual phases behind Cimerora from beginning to finalized product. It's certainly an interesting read if you're curious about the entire conceptualizing process, or just love looking at the pretty pictures!
Reader Comments (3)
Posted: May 20th 2008 7:25PM Pagan said
What is this stuff? What's this have to do with Conan?
Posted: May 21st 2008 12:49AM (Unverified) said
*sees above*
*Facepalm*
*Facepalm*
Posted: May 21st 2008 1:28AM Haggs said
As someone who'd rather stick a pencil in his eye than play Age of Conan, I'm glad to see something interesting happened today. Yay for Issue 12!







