Current TV viewer and contributor, Vasilis Siskos, created this look into the virtual economy of Second Life. Curious as to whether the real life recession trickled down into the virtual world, he asked some experts, including Robert Bloomfield, of Metanomics, John Zdanowski, or Zee Linden, the CFO of Linden Lab, and Alliez Mysterio, of d'Alliez Estates. They had some interesting insight on the situation, but ultimately felt that it wouldn't be a problem, as crafty residents would find what worked better next and adapt.
[Thanks, Kai!]
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I'd say that virtual economy is not that hard infected by real economy. Simple reason: there are more economies involved in sl than one. The german e.g. are the 2nd largest population of residents in sl (didn't found source - hope that's still right) and german economy is quite stable, lately even said to be growing more than expected. The same is true for other involved economies like China's. I assume this interaction between economies in virtual markets might absorb the fall (or raise) of one particular.