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Reader Comments (8)

Posted: May 15th 2008 12:59AM (Unverified) said

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Machinima creators are going to love the Lipsync feature. Though I know there probably are going to be a lot of others that still think voice should never have been introduced to SL.

Posted: May 15th 2008 1:24AM (Unverified) said

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Pierre, how does it compare to the third party patch or motormouth?
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Posted: May 15th 2008 1:36AM (Unverified) said

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Don't know for sure yet, since the RC isn't out yet. But AFAIK it is the code used here: http://tinyurl.com/2sxv2g and I played with that one in the custom 1.19 viewer provided there. And that one it pretty impressive.

Not perfect of course, but if you take into account that you just have to talk (the effect is real time) it is good. It makes a talking avatar look just a bit more natural.
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Posted: May 15th 2008 1:31AM Joystiq Login Bugs SUCK said

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Still no work on the fix for the Swimmer, and in Andrew's office hours he says the Havok4 team is winding down, with Sidewinder and 2 developers moving to other projects... despite the existence of remaining bugs. grrr

Posted: May 15th 2008 9:55AM (Unverified) said

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wait, they will stop focusing ont he phys engine already? damn :/

and about the lipsync, I wonder if that will upset oo much the people that sell those huds to move the mouth of avatars while speaking (I haven't messed with moving jaws in a while, is that trick of attaching a prim jaw to a different attachment point ont he head that moves whent he avatar opens it's mouth still working?)

Posted: May 15th 2008 10:53AM (Unverified) said

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the most interesting thing about the lipsync work (i'm not 100% sure here, but i'll stick my nose out anyway) is that IT WAS CREATED BY RESIDENTS, using our open-source code.

amazing work. kudos.

Posted: May 15th 2008 11:04AM (Unverified) said

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This is indeed contributed work, courtesy of Mm Adler.
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Posted: May 19th 2008 6:57AM (Unverified) said

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I wonder if this will work with text chat too ;)

A girl can only dream... *sighs*

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