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Reader Comments (2)

Posted: May 14th 2008 1:50AM (Unverified) said

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This guy obviously just had to come up with something quick in order to justify attending this conference. Suggesting that MMO devs are in competition with social networking websites is totally silly.

And he is suggesting developers sacrifice quality in order to save money and release unfinished product in the name of flexibility. Witty power point slides aside, I hope nobody listens to this hack. This is a shining example of why programmers should never share their thoughts on business. Who let this guy out of the basement?!

Posted: May 15th 2008 4:00PM (Unverified) said

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This is far from the first time the comparison is made. People have been comparing MMOs with WEB 2.0 for years.

As I understood it he was saying that you can relax your demands on quality as long as nobody else has that feature. I agree up to a point. Obviously there is a limit to how bad the quality can be but if it's really innovative and unique, it can make sense to release and polish iteratively.
This never applies to whole games though. Even if a handful of games have managed to survive despite being launched horribly broken, this generally spells death and doom.

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