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Reader Comments (3)

Posted: May 5th 2008 7:19PM (Unverified) said

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I'm curious, Brian: what would you have asked?
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Posted: May 5th 2008 8:13PM vicryixiv said

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Probably demanded answers to questions about longstanding issues that simply can never be resolved, CU, NGE, removal of professions, proliferation of jedi, lack of real impact of space combat, etc etc.

There are a lot of things to be unsatisfied with about SWG, at this point though you are either onboard the game or not. Berating them every chance you get about the past is futile and pointless. They've made admirable strides to get past events that should have crushed the game outright.

Let go of your hate. That way leads to the dark side...
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Posted: May 6th 2008 10:59AM (Unverified) said

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No, I would not have berated them about the past. I still play the game almost every day. However, being "on bard" does not mean one can never criticize development.

I would have asked about their management of limited resources, in particular art assets.

I would have asked about content other than heroics and collections. This is a valid question because a lot of players are concerned about all future content revolving around collections and heroics.

I would have asked about post-publish tweaks and adjustments based on feedback, which I feel has been lacking since the Content/Update path split.

I'm not personally much of a pilot, but I believe as you put it "the lack of meaningful impact of space combat" is a problem

Contrary to what some people would have you believe, there is no fence with pro-SWG on one side, and anti-SWG on the other. Many players have valid concerns regarding the game, and there is nothing wrong with questioning the developers' decisions.

From a journalistic standpoint, this is a bad article/interview because it lacks any real criticism or hard questions. It's like when politicians claim to take questions from regular people, but the questions are all pre-approved by the campaign, it's not real journalism.
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