The first thing EverQuest 2 game designer Steve "Saavedra" Kramer did when given the task of revamping Runnyeye was to go through and clean up all the trash. "The goblins were expecting some guests, after all, and it wouldn't do to invite dignitaries into a hovel." Well, EQ2 fans have become attached to their hovels, and the EQ2 designers want them to keep returning to their favorite haunts. In 2005, Nektropos Castle was re-imagined in the new level 50 instance "Return to Nektropos Castle", and then again in 2006 as a level 70 instance, "Nektropos Castle: Tribulation". Deathfist Citadel was turned from a raid zone into a single group zone with new drops and new armor sets for 40ish players in 2007. Now Runnyeye's time has come, and Saavedra has big plans for it. A nice, new, shiny Runnyeye instance for level 80 players. The goblins are sharpening their knives already.
Reader Comments (1)
Posted: Apr 30th 2008 3:19PM (Unverified) said
I had a hard time getting people to go to Nek Tribulation which was a shame: I love revamps! And I love group content as it's a lot easier to spend time there. I practically lived in DFC after it was shifted to a group zone - mainly just trying to work out the mechanics! I still need blood ore, just need an alt at the right level ;)
So yeah, I'm really looking forward to Runnyeye.
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So yeah, I'm really looking forward to Runnyeye.
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