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Reader Comments (15)

Posted: Apr 28th 2008 8:07AM Ghen said

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I enjoy a middle ground when available: when a company actually enforces the rules that they set for their own servers.

Usually this isn't the case and roleplaying is made fun of even on RP servers so I don't bother.

Posted: Apr 28th 2008 8:41AM Wgraves said

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This(RP) is like walking into a room and only talking to people that like green, you cant tell(who) before hand and its never your favorite shade.

RPing really takes off when it is required for a gameplay mechanic, which is really hard for a company to pull off but makes really immersive play. I have seen very stoic non-RPers crumble and join in when they are presented with an opportunity, it's like a moped, fun to ride but you don't want your friends to see you doing it. :P

Posted: Apr 28th 2008 8:49AM (Unverified) said

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I do prefer to roleplay in the MMOs that I play as it's an excellent way to add content to the games beyond what the Devs can supply. Yes, there is a lot of RP griefing which occurs, with non-RP players leaping into the middle of groups of characters who are obviously RPing or shouting abuse over local chat channels and ignoring these griefers (not just /ignore as it doesn't delete their toon) has become a new skill which MMO RPers have had to learn.

I used to play tabletop RP and hoped that MMORPGs would supply the same degree of immersion, which they obviously don't, but after meeting other RPers and banding together, we've been able to create our own shared content. Missions now have new, in-character objective which run parallell to, or completely ignore, the in-game objectives. Characters have lives and relationships which extend beyond time logged in. It becomes a collaborative experience beyond just teaming a raid.

RP has added more to my MMO gaming than it has taken away. I do sometimes play just for the XP grind, or to farm for that new shiny item, but I prefer playing in-character where the objectives seem more real than just character statistics.

Posted: Apr 28th 2008 8:48AM Seraphina Brennan said

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I'm almost constantly stuck in a "semi-RP" mode. I'll avoid RPing in fellowship chat unless everyone approves of it, and leave my main RP to the main area chat.

But, what I mean by "semi-RP" is that I'll engage anyone who's around me into role play if they talk to me or invite me to a group. The funny thing is, I've never had anyone turn me down. I'd get more into that, but it's going to be going into Anti.....

Wait a minute, you're trying to get me to divulge my column! I see what's going on here! *flees*

Posted: Apr 28th 2008 3:45PM Ghen said

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I find that people willing to RP are better gamers anyway ;)
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Posted: Apr 28th 2008 8:54AM (Unverified) said

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I believe players have to play a game for what it is, not make up stuff that isn't there. You don't roleplay by building castles of air... infact roleplay is not interpreting a game that in reality is hardcore power-play for korean tards, roleplay should be in the mechanics themselves. Learn from Troika's games.

Posted: Apr 28th 2008 9:22AM (Unverified) said

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Gylfi, you've said what you consider roleplay not to be, so what *is* your definition of roleplay?
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Posted: Apr 28th 2008 10:13AM (Unverified) said

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Role-playing is just being able to interact with your role. And you do it thru choices and consequences, which shape your persona. The majority of rpg's on/offline deal exclusively with your class. You're able to make a shaman but you can't make a "good" shaman because the game doesn't provide you a way to also know his/her psychology, moral, political, philosophical, religious views.

Roleplayers TRY to do that, but they do something the game doesn't request. If that were roleplaying then i can roleplay Pong, pretending my "avatar" racket belongs to a dictator who wants to conquer the world out of winning tennis matches. That would be diminishing the meaning of role-playing.
So as the game doesn't "feel" the consequences of your choices (during people's acting out in these servers) there's no way to shape your role, thus playing it.

So i repeat, people who don't roleplay in a so called RP server are just people who play the game as it's meant to be played.
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Posted: May 3rd 2008 2:54AM organiclockwork said

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I'm inclined to agree. I love role playing, but I feel it's absolutely pointless to do so in a game where the world is not affected by your actions. Go ahead, kill Illidan in Black Temple. Go ahead, fight the Witch King. Doesn't matter. He'll just be there for the next group to kill again and again and again.

I don't see why game developers haven't caught on to this yet. Or moreover, why game players so blindly support MMOs where it's just an endless treadmill where your actions have zero impact on the game world.
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Posted: Apr 28th 2008 9:00AM (Unverified) said

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The base idea of a "roleplaying" server is fallacious, because it supposes that players have to see the game for what it's NOT, it clearly shows how the very developers see roleplayers as geeks since the devs take for granted that roleplayers are losers who are wont to DO and see things in an unnecessarily cleverer way, that the game doesn't REQUIRE you at all.

Ergo players who don't roleplay in a RP server are absolutely justified because the game is NOT a roleplaying-game and they REALIZE how STUPID it is to do something the game doesn't require.... namely, the gameplay itself.

Posted: Apr 28th 2008 9:46AM (Unverified) said

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It depends. Some of my alts are designed specifically to be RP alts, while others are hit and miss. I enjoy the RP aspect, certainly, but sometimes it's just fun to get out there and blow things up.

As to when I started, that would be back when I first started playing D&D and other RPGs, over (mumble) years ago.

Posted: Apr 28th 2008 10:23AM (Unverified) said

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See? This (takes out his retractable wooden stick) player specimen here has 2 chars. One char is powerful, optmized and meant to be efficient in the game's precise mechanics...

The other is the so called "roleplaying char". He/She has good clothing, and is prolly level 1... despite the other of his character, this one's entirely opposite to the game's efficiency, it's a character which could be in any online game.

Even if the game (sometimes) provides some puny background to chew on, there's nothing you can use to roleplay in these games, except using your own wordy skill... and this can be done even in a MIRC channel.

I maintain and declare this is NOT a positive way to role-play, gentlemen.
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Posted: Apr 28th 2008 10:28AM (Unverified) said

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... and by God this is NOT what Mr. Gygax (He rest his soul) would have wanted role-playing to become
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Posted: Apr 28th 2008 10:32AM (Unverified) said

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I've noticed that games that don't designate a Roleplay server (like City of Heroes) end up getting an unofficial roleplay server anyways (Virtue). The problem now is that normal players keep tripping over thespians in-game, and it baffles a few of them. If CoH would at least label it a roleplay server, it might warn the communities where these pockets of congregation are.

Anyhoo, I do roleplay on Virtue. I actually run an RP supergroup. I'm an old MUSH player, so I don't mind getting a little in-character stuff going. But since it's also an MMO, a game to be played, I mostly do my RP on-the-go, while fighting through missions and just adding a bit of comic book dialogue to keep things immersive. Oh, and our weekly meetings are generally in-character, though we talk about everything coming down the pipe.

I'm rambling now. Anyway, it doesn't have to be cut and dry. Roleplay can be as soft as shouting "Brains..." while playing your undead warlock in WoW, or as immersive as setting up an in-game player event. I'm cool with whatever.

Posted: Apr 28th 2008 10:54AM GRT said

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What's the opposite of role-playing? That's what I avoid. Hmm, I should explain.

I don't generally role play in the sense of crafting a backstory for my character and all that. But I try not to do anything to break the immersion. I don't talk about politics or baseball scores, I don't refer to my "toon" (I prefer to refer to my character as "I"), and I keep questions about game mechanics to some kind of "advice" channel if such exists. And I generally turn off "General" chat because it tends to be so annoying.

I do enjoy RP, though, and will often stop to eavesdrop when others are doing a good job of it. I just don't have the time/ambition to do all the backwork.


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