In-game advertising is a touchy subject to most players, but it's becoming an inevitable reality. With the increasingly-high costs of game production, developers need to seek other means of revenue besides the trusty subscription fee from players. This is where the in-game ads come in. It's a way for game companies to harmlessly offset production cost inflation.
Wait, did we say harmlessly?
The truth of the matter is, the majority of players are skeptical on the effectiveness and necessity of in-game ads. They're distracting and need to be tailored for a specific target-market in order to be even halfway believable. For instance, you can't have a Coke ad in World of Warcraft. Actually, any billboard ad would just not work in a fantasy setting. So for this reason, are we going to see an influx (even more) of sci-fi MMOs created for the sole purpose of including in-game advertising?
Reader Comments (6)
Posted: Apr 26th 2008 9:37AM (Unverified) said
Don't get the big deal of in-game advertising. Game companies have been flogging their own stuff in games for years. In the midst of getting shot at you barely notice anyway. If in-game advertising helps get us all quality games that is what matters after all.
A bit of fuss about nothing.
Reply
A bit of fuss about nothing.
Posted: Apr 26th 2008 11:28PM Lostage said
On the coat-tails of Rich, I think in game advertising makes the world feel more real. There's one map in particular that I remember in Counter Strike where there was a 'rotating' billboard... meaning it would switch between two ads every couple of seconds. Granted, I'm pretty sure they were fake ads, but it made the map feel more realistic.
If they're able to do it in a way that wouldn't be a Coke ad in WoW, as mentioned above, I think it's fine. I don't think it'll be effective, but I think it'll be fine.
Reply
If they're able to do it in a way that wouldn't be a Coke ad in WoW, as mentioned above, I think it's fine. I don't think it'll be effective, but I think it'll be fine.
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