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Posted: Apr 20th 2008 5:46PM Ayenn said

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As a person who has been directly analyzing MMORPGs, tearing them apart, looking at what makes a MMORPG (not necessarily a "good" MMORPG) for the last 12 or so years (and getting the graduate degree to back up my work) I see that the worlds themselves are not advancing. For sure, there is some refining going around... but a generational step? No, the MMORPG is not advancing, yet.

The next gen MMORPG will not actually be a MMORPG. It will be something totally different and will rely on technologies that have not been developed yet. Till then MMORPGs as we know them will be stuck in something akin to the Hollywood arms race (bigger budgets, better advertising, innovative pricing, development tailored for various platform capabilities) and we will also see more independent work outside the big moguls.

That is not to say the crop coming up will not be good for what they are. These new worlds closing in on launch dates will spur on deeper development of concept and implantations. Through these MMORPGs will still be much the same as they are now.

Better graphics (by standards of photorealism, artistic rendering, or system back-compatibility), play style (PvE or PvP) catering, and variable payment methods do not constitute new. They describe audience/customer. They are economic in nature, not a conceptual step forward.

We are drawing near that necessary divergence where in users will eventually get what ever it is they are looking for. More variations of theme, game play and economic tailoring will come about in this you are talking about making money. If you want to define a “good” MMORPG by how much money it makes go for it but I refuse to use that measuring stick. There is more to this artifact of modern culture than money. We need to actually start thinking in terms of multiples of aesthetic rather than pretending we are.

The "next gen" is not now, not for a few years... Give me VR interface (goggles, gloves, and direct or emulated MoCap) and then I’ll show you the next gen. they will not be so much games as they will be alternatives of more substance to certain modes of life. Given that life is game, they will of course be game like.

Posted: Apr 22nd 2008 3:13AM (Unverified) said

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And who are you to tell us what the next gen mmo is? That's something the gamers decide, not someone who did IT at uni and threw in a paper on MMO gaming because he/she decided to write a thesis on their addiction.

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