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Virtual Worlds 2008 overview

by Shawn Schuster on Apr 10th 2008 10:00AM

Real life, Business models, Economy, Events, real-world, Game mechanics, MMO industry, Education, Kids

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The 2008 Virtual Worlds conference has come and gone, and the aftermath is gracing news sites all over the web. In a particularly in-depth article at Virtual World News, we get a first hand account of what went on. It's a no-brainer that the majority of business attendees focused on how to make money in virtual worlds. The Wall Street Journal calls this "virtual business 2.0", which is basically a few buzz words thrown together in an attempt to look hip and cool. We're certainly not saying that business has no place in a VW, but it can become a scary thought, ultimately.

Another prominent avenue explored at this event is that of children's virtual worlds, which are becoming increasingly popular. Neopets, Nickelodeon, Barbie and Dinokids were all on-hand to make sure their piece of the pie was well-represented.
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Tags: barbie, dinokids, neopets, nickelodeon, virtual-worlds, vw, wall-street-journal
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