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Reader Comments (4)

Posted: Apr 9th 2008 3:26PM Ghen said

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Not exactly sure about the capabilities of a Descent sequel. The game to me was all about the technology instead of gameplay and story. Now that flight sims and 3d space environments are somewhat of a norm they would have to re-write the entire draw of the 'series'.

Earthworm Jim was fun :P never played the rest.

Posted: Apr 9th 2008 4:03PM (Unverified) said

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Actually Ghen, I think Descent had one thing going for it that games haven't quite replicated since, and that's piloting a zero-g ship in close quarters. It was the tunnel running that really made the game shine.

For me, the biggest thing I remember about Descent was having to learn the map as you played through it, because as soon as you blew up the generator, you'd have to navigate your ship (in all it's six degrees of orientation) back out the hatch before the timer ran up.

Descent lost its momentum as soon as they started setting it outside in Freespace. But up to then was a refreshing mix between being a space dogfighting game and an FPS, and I think that could warrant a comeback. Especially with some of these new six-axis joysticks nowadays.
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Posted: Apr 9th 2008 4:57PM (Unverified) said

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The news that Interplay isn't dead is as big as the news about the sequels. ;) Fallout would make a great MMO. And I loved MDK, so I'm all about a sequel to that game!

Posted: Apr 9th 2008 5:27PM (Unverified) said

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Taps feet...Just waiting for the next Blizzard MMO...
i kid i kid!

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