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Reader Comments (3)

Posted: Apr 6th 2008 12:03PM animagnum said

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Well, of course it is a problem if you are trying to shoehorn a PC-specific or console-specific MMO onto the other platform. Voice chat in games can level the communication playing field, but as long as most big budget MMOs continue to have keyboard-specific controls, any type of cross platform play is going to seem unfair. I participated in the TR beta and I felt that the UI for that game -- even if it was only a minor step away from the norm -- was still a step toward something that would work with a gamepad.

As for certification issues, again, if you take the typical release/patch/update chain from PC-based online games, sure it's easy to make that kind of argument, but if developers focused on fewer, more substantial updates the certification process might not be as daunting. Placing an emphasis on server-side changes might also be a boon to developers.

Of course, this is all contingent upon whether or not a developer would actually want to make a cross-platform game. I believe it certainly opens up some opportunities for subscribers, but isn't something that has to be done.

Posted: Apr 6th 2008 5:26PM fanguad said

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I believe you're forgetting a successful cross-platform MMO that already exists - Final Fantasy XI is playable on PS2/3, Xbox360 in addition to the PC.

Posted: Apr 6th 2008 5:32PM (Unverified) said

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Nope, sure didn't! It's right there in the second paragraph.

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