The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 154 comments
- The Daily Grind: What's the highest sub fee you'd pay? 86 comments
- The Daily Grind: What dead game would you play in a second if it revived? 83 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 76 comments
- Earthrise shutting down today 69 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Apr 6th 2008 3:07PM GreenArmadillo said
As to the original post? I think it's a bit early to be deciding what Warhammer will always be remember for. For example, the famed city sieges - it might be so hard to break the stalemate that none of the cities ever actually come under siege, or you might get a situation where one side owns the opposing city so often that the losing side can't stand never having access to basic amenities and rerolls or cancels en masse. Public quests sound like a fun idea, but if the incentives aren't good enough high level players won't show up for the final round, and if the rewards are too good, high level players may overrun low level zones. The Lorebook may be a neat reward for doing unexpected things, or it may turn out to be a hideous grind.
I suppose people will remember how this goes down no matter what, but whether those memories are fond has yet to be seen.